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Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Yale Aerial Manipulator - Dollar Grasp Lab

Author  Paul E. I. Pounds, Daniel R. Bersak, Aaron M. Dollar

Video ID : 656

Aaron Dollar's Aerial Manipulator integrates a gripper that is able to directly grasp and transport objects.

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

Hampton Robotics Club

Author  cscsteam

Video ID : 239

A documentary which follows the very successful Hampton Robotics Club and their devotion to the popular activity Botball. Submitted to the 2014 i5 Film Competition by Hampton High School.

Chapter 41 — Active Manipulation for Perception

Anna Petrovskaya and Kaijen Hsiao

This chapter covers perceptual methods in which manipulation is an integral part of perception. These methods face special challenges due to data sparsity and high costs of sensing actions. However, they can also succeed where other perceptual methods fail, for example, in poor-visibility conditions or for learning the physical properties of a scene.

The chapter focuses on specialized methods that have been developed for object localization, inference, planning, recognition, and modeling in activemanipulation approaches.We concludewith a discussion of real-life applications and directions for future research.

6-DOF object localization via touch

Author  Anna Petrovskaya

Video ID : 721

The PUMA robot arm performs 6-DOF localization of an object (i.e., a cash register) via touch starting with global uncertainty. After each contact, the robot analyzes the resulting belief about the object pose. If the uncertainty of the belief is too large, the robot continues to probe the object. Once, the uncertainty is small enough, the robot is able to push buttons and manipulate the drawer based on its knowledge of the object pose and prior knowledge of the object model. A prior 3-D mesh model of the object was constructed by touching the object with the robot's end-effector.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Overview of Kismet's expressive behavior

Author  Cynthia Breazeal

Video ID : 557

This video presents an overview of Kismet's expressive behavior and rationale. The video presents how Kismet can express internal emotive/affective states through three modalities: facial expression, vocal affect, and body posture. The video also shows how Kismet can recognize aspects of affective intent in human speech (e.g., praising, scolding, soothing, and attentional bids). The video shows how human participants can interact in a natural and intuitive way with the robot, by reading and responding to its emotive and social cues.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

SpinybotII: Climbing hard walls with compliant microspines

Author  Sangbae Kim, Alan T. Asbeck, Mark R. Cutkosky, William R. Provancher

Video ID : 388

This climbing robot can scale flat, hard vertical surfaces including those made of concrete, brick, stucco and masonry without using suction or adhesives. It employs arrays of miniature spines that catch opportunistically on surface asperities. The approach is inspired by the mechanisms observed in some climbing insects and spiders.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Demonstration by teleoperation of humanoid HRP-2

Author  Sylvain Calinon, Paul Evrard, Elena Gribovskaya, Aude Billard, Abderrahmane Kheddar

Video ID : 101

Demonstration by teleoperation of the HRP-2 humanoid robot. Reference: S. Calinon, P. Evrard, E. Gribovskaya, A.G. Billard, A. Kheddar: Learning collaborative manipulation tasks by demonstration using a haptic interface, Proc. Intl Conf. Adv. Robot. (ICAR), (2009), pp. 1–6; URL: http://programming-by-demonstration.org/showVideo.php?video=10 .

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

The Icebot

Author  Woods Hole Oceanographic Institution

Video ID : 92

A team of scientists field-tests an autonomous underwater vehicle, sending it into a hole in an ice floe off the coast of Alaska ... and hoping they can get it back.

Chapter 55 — Space Robotics

Kazuya Yoshida, Brian Wilcox, Gerd Hirzinger and Roberto Lampariello

In the space community, any unmanned spacecraft can be called a robotic spacecraft. However, Space Robots are considered to be more capable devices that can facilitate manipulation, assembling, or servicing functions in orbit as assistants to astronauts, or to extend the areas and abilities of exploration on remote planets as surrogates for human explorers.

In this chapter, a concise digest of the historical overview and technical advances of two distinct types of space robotic systems, orbital robots and surface robots, is provided. In particular, Sect. 55.1 describes orbital robots, and Sect. 55.2 describes surface robots. In Sect. 55.3, the mathematical modeling of the dynamics and control using reference equations are discussed. Finally, advanced topics for future space exploration missions are addressed in Sect. 55.4.

DLR telepresence demo of removal of a cover

Author  Jordi Artigas, Gerd Hirzinger

Video ID : 337

Telepresence with force reflection using DLR’s light-weight robots as teleoperator-input devices.

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

Ekso

Author  TedMed/Ekso Bionics

Video ID : 507

The Ekso device is a legged exoskeleton designed to help people with paralysis to walk.

Chapter 26 — Flying Robots

Stefan Leutenegger, Christoph Hürzeler, Amanda K. Stowers, Kostas Alexis, Markus W. Achtelik, David Lentink, Paul Y. Oh and Roland Siegwart

Unmanned aircraft systems (UASs) have drawn increasing attention recently, owing to advancements in related research, technology, and applications. While having been deployed successfully in military scenarios for decades, civil use cases have lately been tackled by the robotics research community.

This chapter overviews the core elements of this highly interdisciplinary field; the reader is guided through the design process of aerial robots for various applications starting with a qualitative characterization of different types of UAS. Design and modeling are closely related, forming a typically iterative process of drafting and analyzing the related properties. Therefore, we overview aerodynamics and dynamics, as well as their application to fixed-wing, rotary-wing, and flapping-wing UAS, including related analytical tools and practical guidelines. Respecting use-case-specific requirements and core autonomous robot demands, we finally provide guidelines to related system integration challenges.

Project Skye - Autonomous blimp

Author  Project Skye

Video ID : 690

Project Skye presents a novel concept combining the elegant and energy efficient flight of a blimp with the precise handling characteristics of a quadrocopter. Thanks to its symmetrical mechanical design, Skye can orient itself in any direction. With its integrated camera system, Skye resembles a hovering eye in the sky which enables applications in countless situations thanks to its long flight duration and high safety standards.