View Chapter

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

Hammering task with the DLR Hand Arm System

Author  Markus Grebenstein, Alin Albu-Schäffer, Thomas Bahls, Maxime Chalon, Oliver Eiberger, Werner Friedl, Robin Gruber, Sami Haddadin, Ulrich Hagn, Robert Haslinger, Hannes Höppner, Stefan Jörg, Mathias Nickl, Alexander Nothhelfer, Florian Petit, Josef Rei

Video ID : 464

The DLR Hand Arm System uses a hammer to drive a nail into a wooden board. The passive flexibility in the variable stiffness actuators (VSA) helps to keep a stable grasp during the impact and protects the hardware from damage.

Chapter 43 — Telerobotics

Günter Niemeyer, Carsten Preusche, Stefano Stramigioli and Dongjun Lee

In this chapter we present an overview of the field of telerobotics with a focus on control aspects. To acknowledge some of the earliest contributions and motivations the field has provided to robotics in general, we begin with a brief historical perspective and discuss some of the challenging applications. Then, after introducing and classifying the various system architectures and control strategies, we emphasize bilateral control and force feedback. This particular area has seen intense research work in the pursuit of telepresence. We also examine some of the emerging efforts, extending telerobotic concepts to unconventional systems and applications. Finally,we suggest some further reading for a closer engagement with the field.

Multi-modal, multi-user telepresence and teleaction system

Author  M. Buss, A. Peer, T. Schauss, N. Stefanov, U. Unterhinninghofen, S. Behrendt, G. Farber, J. Leupold, K. Diepold, F. Keyrouz, M. Sarkis, P. Hinterseer, E. Steinbach, B. Farber, H. Pongrac

Video ID : 321

This video shows a multimodal, multiuser telepresence system, consisting of two teleoperated mobile manipulators, each connected to a stationary or a mobile, multimodal, human telerobotic interface. The multimodal-user feedback consists of 3-D vision, 3-D acoustic, and haptic feedback. A cooperative pipe-repair task was performed by the two teleoperated mobile manipulators. Presented at ICRA 2008.

Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Resilent machines through continuous self-modeling

Author  Josh Bongard, Victor Zykov, Hod Lipson

Video ID : 114

This video demonstrates a typical experiment with a resilent machine.

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

VSA-Cube arm: Drawing on a wavy surface (selective stiffness)

Author  Centro di Ricerca "E. Piaggio"

Video ID : 474

A 3-DOF arm, built with VSA-cube units, performing a circle on a wavy surface with a proper (selective) stiffness preset.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

An assistive, decision-and-control architecture for force-sensitive, hand-arm systems driven via human-machine interfaces (MM1)

Author  Jörn Vogel, Sami Haddadin, John D. Simeral, Daniel Bacher , Beata Jarosiewicz, Leigh R. Hochberg, John P. Donoghue, Patrick van der Smagt

Video ID : 619

The video shows the "grasp" and "release" skills demonstrated in a 1-D control task using the Braingate2 neural-interface system. The robot is controlled through a multipriority Cartesian impedance controller and its behavior is extended with collision detection and reflex reaction. Furthermore, virtual workspaces are added to ensure safety. On top of this, a decision-and-control architecture, which uses sensory information available from the robotic system to evaluate the current state of task execution, is employed.

Chapter 62 — Intelligent Vehicles

Alberto Broggi, Alex Zelinsky, Ümit Özgüner and Christian Laugier

This chapter describes the emerging robotics application field of intelligent vehicles – motor vehicles that have autonomous functions and capabilities. The chapter is organized as follows. Section 62.1 provides a motivation for why the development of intelligent vehicles is important, a brief history of the field, and the potential benefits of the technology. Section 62.2 describes the technologies that enable intelligent vehicles to sense vehicle, environment, and driver state, work with digital maps and satellite navigation, and communicate with intelligent transportation infrastructure. Section 62.3 describes the challenges and solutions associated with road scene understanding – a key capability for all intelligent vehicles. Section 62.4 describes advanced driver assistance systems, which use the robotics and sensing technologies described earlier to create new safety and convenience systems for motor vehicles, such as collision avoidance, lane keeping, and parking assistance. Section 62.5 describes driver monitoring technologies that are being developed to mitigate driver fatigue, inattention, and impairment. Section 62.6 describes fully autonomous intelligent vehicles systems that have been developed and deployed. The chapter is concluded in Sect. 62.7 with a discussion of future prospects, while Sect. 62.8 provides references to further reading and additional resources.

Inria/Ligier automated parallel-parking demo in an open parking area

Author  Christian Laugier, Igor Paromtchik

Video ID : 567

This video shows a pioneer demonstration of the concept of "autonomous parallel parking" on the early Inria/Ligier autonomous vehicle (1996). The approach does not require any prior model of the parking area. The car is controlled using information coming from inexpensive, on-board sensors, and motion control decisions (including parking maneuvers) are taken online according to the state of the sensed environment. Public demonstrations of the systems have been performed during several publicized and scientific events (including during three days at the IEEE/RSJ IROS 1997 Conference). More technical details can be found in [62.89].

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

Hampton Robotics Club

Author  cscsteam

Video ID : 239

A documentary which follows the very successful Hampton Robotics Club and their devotion to the popular activity Botball. Submitted to the 2014 i5 Film Competition by Hampton High School.

Chapter 58 — Robotics in Hazardous Applications

James Trevelyan, William R. Hamel and Sung-Chul Kang

Robotics researchers have worked hard to realize a long-awaited vision: machines that can eliminate the need for people to work in hazardous environments. Chapter 60 is framed by the vision of disaster response: search and rescue robots carrying people from burning buildings or tunneling through collapsed rock falls to reach trapped miners. In this chapter we review tangible progress towards robots that perform routine work in places too dangerous for humans. Researchers still have many challenges ahead of them but there has been remarkable progress in some areas. Hazardous environments present special challenges for the accomplishment of desired tasks depending on the nature and magnitude of the hazards. Hazards may be present in the form of radiation, toxic contamination, falling objects or potential explosions. Technology that specialized engineering companies can develop and sell without active help from researchers marks the frontier of commercial feasibility. Just inside this border lie teleoperated robots for explosive ordnance disposal (EOD) and for underwater engineering work. Even with the typical tenfold disadvantage in manipulation performance imposed by the limits of today’s telepresence and teleoperation technology, in terms of human dexterity and speed, robots often can offer a more cost-effective solution. However, most routine applications in hazardous environments still lie far beyond the feasibility frontier. Fire fighting, remediating nuclear contamination, reactor decommissioning, tunneling, underwater engineering, underground mining and clearance of landmines and unexploded ordnance still present many unsolved problems.

Robots answer nuclear-waste challenges at SRS

Author  James P. Trevelyan

Video ID : 593

Promotional video to reassure citizens that earnest efforts are being made to remove historical nuclear contamination from their neighbourhood. It is not clear how effective the robotic devices were in practice, however.

Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Online learning to adapt to fast environmental variations

Author  Dario Floreano

Video ID : 40

A mobile robot Khepera, equipped with a vision module, can gain fitness points by staying on the gray area only when the light is on. The light is normally off, but it can be switched on if the robot passes over the black area positioned on the other side of the arena. The robot can detect ambient light and wall color, but not the color of the floor.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Robotic ray takes a swim

Author  Hilary Bart-Smith

Video ID : 434

Bart-Smith's lab built the robot to mimic the nearly silent flaps of a ray's wing-like fins as it swims or glides through the water. They first began by studying living rays in the ocean and in the lab, as well as dissecting dead specimens to understand how nature engineered their bodies. Such rays can accelerate or hold position while using relatively little energy — an inspiration for making underwater drones that can stay at sea for long periods, without refueling or recharging.