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Chapter 4 — Mechanism and Actuation

Victor Scheinman, J. Michael McCarthy and Jae-Bok Song

This chapter focuses on the principles that guide the design and construction of robotic systems. The kinematics equations and Jacobian of the robot characterize its range of motion and mechanical advantage, and guide the selection of its size and joint arrangement. The tasks a robot is to perform and the associated precision of its movement determine detailed features such as mechanical structure, transmission, and actuator selection. Here we discuss in detail both the mathematical tools and practical considerations that guide the design of mechanisms and actuation for a robot system.

The following sections (Sect. 4.1) discuss characteristics of the mechanisms and actuation that affect the performance of a robot. Sections 4.2–4.6 discuss the basic features of a robot manipulator and their relationship to the mathematical model that is used to characterize its performance. Sections 4.7 and 4.8 focus on the details of the structure and actuation of the robot and how they combine to yield various types of robots. The final Sect. 4.9 relates these design features to various performance metrics.

SCARA robots

Author  Adept Technology Inc

Video ID : 644

Fig. 4.20 The Adept robot uses closed-loop control and variable-reluctance motors.

Chapter 13 — Behavior-Based Systems

François Michaud and Monica Nicolescu

Nature is filled with examples of autonomous creatures capable of dealing with the diversity, unpredictability, and rapidly changing conditions of the real world. Such creatures must make decisions and take actions based on incomplete perception, time constraints, limited knowledge about the world, cognition, reasoning and physical capabilities, in uncontrolled conditions and with very limited cues about the intent of others. Consequently, one way of evaluating intelligence is based on the creature’s ability to make the most of what it has available to handle the complexities of the real world. The main objective of this chapter is to explain behavior-based systems and their use in autonomous control problems and applications. The chapter is organized as follows. Section 13.1 overviews robot control, introducing behavior-based systems in relation to other established approaches to robot control. Section 13.2 follows by outlining the basic principles of behavior-based systems that make them distinct from other types of robot control architectures. The concept of basis behaviors, the means of modularizing behavior-based systems, is presented in Sect. 13.3. Section 13.4 describes how behaviors are used as building blocks for creating representations for use by behavior-based systems, enabling the robot to reason about the world and about itself in that world. Section 13.5 presents several different classes of learning methods for behavior-based systems, validated on single-robot and multirobot systems. Section 13.6 provides an overview of various robotics problems and application domains that have successfully been addressed or are currently being studied with behavior-based control. Finally, Sect. 13.7 concludes the chapter.

The Nerd Herd

Author  Maja J. Mataric

Video ID : 34

This is a video showing the work done in the early 1990s with the Nerd Herd used as a multirobot behavior-based system. Reference: M.J. Matarić: Designing and understanding adaptive group behavior, Adapt. Behav. 4(1), 50–81 (1995)

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Smooth vertical surface climbing with directional adhesion

Author  Sangbae Kim, Mark R. Cutkosky

Video ID : 389

Stickybot is a bioinspired robot that climbs smooth vertical surfaces such as those made of glass, plastic, and ceramic tile at 4 cm/s. The robot employs several design principles adapted from the gecko, including a hierarchy of compliant structures and directional adhesion. At the finest scale, the undersides of Stickybot’s toes are covered with arrays of small, angled polymer stalks.

Chapter 75 — Biologically Inspired Robotics

Fumiya Iida and Auke Jan Ijspeert

Throughout the history of robotics research, nature has been providing numerous ideas and inspirations to robotics engineers. Small insect-like robots, for example, usually make use of reflexive behaviors to avoid obstacles during locomotion, whereas large bipedal robots are designed to control complex human-like leg for climbing up and down stairs. While providing an overview of bio-inspired robotics, this chapter particularly focus on research which aims to employ robotics systems and technologies for our deeper understanding of biological systems. Unlike most of the other robotics research where researchers attempt to develop robotic applications, these types of bio-inspired robots are generally developed to test unsolved hypotheses in biological sciences. Through close collaborations between biologists and roboticists, bio-inspired robotics research contributes not only to elucidating challenging questions in nature but also to developing novel technologies for robotics applications. In this chapter, we first provide a brief historical background of this research area and then an overview of ongoing research methodologies. A few representative case studies will detail the successful instances in which robotics technologies help identifying biological hypotheses. And finally we discuss challenges and perspectives in the field.

Biologically inspired robotics (or bio-inspired robotics in short) is a very broad research area because almost all robotic systems are, in one way or the other, inspired from biological systems. Therefore, there is no clear distinction between bio-inspired robots and the others, and there is no commonly agreed definition [75.1]. For example, legged robots that walk, hop, and run are usually regarded as bio-inspired robots because many biological systems rely on legged locomotion for their survival. On the other hand, many robotics researchers implement biologicalmodels ofmotion control and navigation onto wheeled platforms, which could also be regarded as bio-inspired robots [75.2].

RobotRoach with adaptive gait-pattern variations

Author  Fumiya Iida, Auke Ijspeert

Video ID : 112

This video presents variations of adaptive-gait patterns inspired by insect locomotion. The computational models of central pattern generators were implemented on the physical platform to investigate its robustness and its flexibility of locomotion in many variations of its environment.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

A perching mechanism for micro aerial vehicles

Author  Mirko Kovač, Jürg Germann, Christoph Hürzeler, Roland Y. Siegwart, Dario Floreano

Video ID : 416

This video shows a 4.6 g perching mechanism for micro aerial vehicles (MAVs) which enables them to perch on various vertical surfaces such as tree trunks and the external walls of concrete buildings. To achieve high impact force, needles snap forward and puncture as the trigger collides with the target's surface.

Chapter 26 — Flying Robots

Stefan Leutenegger, Christoph Hürzeler, Amanda K. Stowers, Kostas Alexis, Markus W. Achtelik, David Lentink, Paul Y. Oh and Roland Siegwart

Unmanned aircraft systems (UASs) have drawn increasing attention recently, owing to advancements in related research, technology, and applications. While having been deployed successfully in military scenarios for decades, civil use cases have lately been tackled by the robotics research community.

This chapter overviews the core elements of this highly interdisciplinary field; the reader is guided through the design process of aerial robots for various applications starting with a qualitative characterization of different types of UAS. Design and modeling are closely related, forming a typically iterative process of drafting and analyzing the related properties. Therefore, we overview aerodynamics and dynamics, as well as their application to fixed-wing, rotary-wing, and flapping-wing UAS, including related analytical tools and practical guidelines. Respecting use-case-specific requirements and core autonomous robot demands, we finally provide guidelines to related system integration challenges.

senseSoar UAV avionics testing

Author  Kostas Alexis

Video ID : 603

This video presents the avionics testing trial of the senseSoar solar-powered UAV.

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

Adaptive L1 depth control of a ROV

Author  Divine Maalouf, Vincent Creuze, Ahmed Chemori

Video ID : 267

This video illustrates the ability of the L1 adaptive controller to deal with parameter changes (buoyancy) and to reject disturbances (impacts, tether movements, etc.). This controller is implemented on a modified version of the AC-ROV underwater vehicle to perform depth regulation. This work was conducted at LIRMM (University Montpellier 2 / CNRS) in collaboration with Tecnalia France.

Chapter 75 — Biologically Inspired Robotics

Fumiya Iida and Auke Jan Ijspeert

Throughout the history of robotics research, nature has been providing numerous ideas and inspirations to robotics engineers. Small insect-like robots, for example, usually make use of reflexive behaviors to avoid obstacles during locomotion, whereas large bipedal robots are designed to control complex human-like leg for climbing up and down stairs. While providing an overview of bio-inspired robotics, this chapter particularly focus on research which aims to employ robotics systems and technologies for our deeper understanding of biological systems. Unlike most of the other robotics research where researchers attempt to develop robotic applications, these types of bio-inspired robots are generally developed to test unsolved hypotheses in biological sciences. Through close collaborations between biologists and roboticists, bio-inspired robotics research contributes not only to elucidating challenging questions in nature but also to developing novel technologies for robotics applications. In this chapter, we first provide a brief historical background of this research area and then an overview of ongoing research methodologies. A few representative case studies will detail the successful instances in which robotics technologies help identifying biological hypotheses. And finally we discuss challenges and perspectives in the field.

Biologically inspired robotics (or bio-inspired robotics in short) is a very broad research area because almost all robotic systems are, in one way or the other, inspired from biological systems. Therefore, there is no clear distinction between bio-inspired robots and the others, and there is no commonly agreed definition [75.1]. For example, legged robots that walk, hop, and run are usually regarded as bio-inspired robots because many biological systems rely on legged locomotion for their survival. On the other hand, many robotics researchers implement biologicalmodels ofmotion control and navigation onto wheeled platforms, which could also be regarded as bio-inspired robots [75.2].

MIT Compass Gait Robot - Locomotion over rough terrain

Author  Fumiya Iida, Auke Ijspeert

Video ID : 111

This video shows an experiment of the MIT Compass Gait Robot for locomotion over rough terrain. This platform takes advantage of point-feet of compass-gait robots which are usually advantageous for locomotion in challenging, rough terrains. The motion controller uses a simple oscillator because of the intrinsic dynamic stability of this robot.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Handling of a single object by multiple mobile robots based on caster-like dynamics

Author  Yasuhisa Hirata, Youhei Kume, Zhi-dong Wang, Kazuhiro Kosuge

Video ID : 193

This video focuses on how to handle a single object using the coordination actions of multiple mobile robots. Each robot is controlled based on caster dynamics. The maneuverability of the object can be changed based on the caster offset of each robot. Caster dynamics in the 3-D space is extended to the 2-D plane using a virtual 3-D caster.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Reaching in clutter with whole-arm tactile sensing

Author  Advait Jain, Marc D. Killpack, Aaron Edsinger, Charles C. Kemp

Video ID : 674

In this video, our robot Cody attempts to reach to five different goal locations using four attempts (meaning four different base locations) for each goal. For each goal, we test our single-step, quasi-static, model-predictive controller against the performance of a baseline kinematic controller that has compliance at the joints.