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Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

Configuration space control of KUKA Lightweight Robot LWR with EXARM Exoskeleton

Author  Telerobotics Lab

Video ID : 817

This video shows some advanced inverse kinematics mapping that enables the control of a redundant manipulator (KUKA LWR) by means of Cartesian location and geometric correspondence to the human arm. Thereby the null-space of the robot manipulator can be exploited to enable very intuitive operations. Joint limits and singularities are avoided, as well, by optimized mounting of the robot and the hand.

Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

B-scan image of indoor potted tree using multipulse sonar

Author  Roman Kuc

Video ID : 315

By repeatedly clearing the conventional sonar ranging board, each echo produces a spike sequence that is related to the echo amplitude. A brightness-scan (B-scan) image - similar to diagnostic ultrasound images - is generated by transforming the short-term spike density into a gray scale intensity. The video shows a B-scan of a potted tree in an indoor environment containing a doorway (with door knob) and a tree located in front of a cinder-block wall. The B-scan shows the specular environmental features as well as the random tree-leaf structures. Note that the wall behind the tree is also clearly imaged. Reference: R. Kuc: Generating B-scans of the environment with a conventional sonar, IEEE Sensor. J. 8(2), 151 - 160 (2008); doi: 10.1109/JSEN.2007.908242 .

Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

Footstep planning modeled as a whole-body, inverse-kinematic problem (experiment)

Author  Eiichi Yoshida

Video ID : 600

The whole-body, inverse-kinematic motion including locomotion in video 596 has been experimentally validated by using HPR-2 humanoid robot. The challenging motion-planning problem of picking up an object almost between its feet has been successfully solved with the proposed framework.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Graph-based SLAM (Example 2)

Author  Giorgio Grisetti

Video ID : 443

This video provides an illustration of graph-based SLAM, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), and performed in a parking garage in Stanford, CA.

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

The Arm Guide

Author  Lennie Kahn

Video ID : 494

The Arm Guide was an early rehabilitation therapy robot used to study the role of active assistance in robotic therapy after stroke, which was developed at the Rehabilitation Institute of Chicago and the University of California at Irvine. It was a singly-actuated, trombone-like device which could be oriented in different directions. It was used to sense patient's arm movement along a linear bearing and then assisted in completing movements with a motor attached to a timing belt along the bearing. It also measured off-axis forces generated against the linear bearing, using a 6-axis force-torque cell in order to quantify abnormal synergies.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Influence of response time

Author  Takayuki Kanda

Video ID : 806

This video illustrates the importance of response time in interactions with a social robot. In the first part of the study, it was revealed that it is hard to wait for more than two seconds. In the second part of the study, a technique to use a "conversational filler" is developed, which moderates the frustrations of waiting too long.

Human-robot teaming in a search-and-retrieve task

Author  Cynthia Breazeal

Video ID : 555

This video shows an example from a human participant study examining the role of nonverbal social signals on human-robot teamwork for a complex search-and-retrieve task. In a controlled experiment, we examined the role of backchanneling and task complexity on team functioning and perceptions of the robots’ engagement and competence. Seventy three participants interacted with autonomous humanoid robots as part of a human-robot team: One participant, one confederate (a remote operator controlling an aerial robot), and three robots (2 mobile humanoids and an aerial robot). We found that, when robots used backchanneling, team functioning improved and the robots were seen as more engaged.

Chapter 19 — Robot Hands

Claudio Melchiorri and Makoto Kaneko

Multifingered robot hands have a potential capability for achieving dexterous manipulation of objects by using rolling and sliding motions. This chapter addresses design, actuation, sensing and control of multifingered robot hands. From the design viewpoint, they have a strong constraint in actuator implementation due to the space limitation in each joint. After briefly introducing the overview of anthropomorphic end-effector and its dexterity in Sect. 19.1, various approaches for actuation are provided with their advantages and disadvantages in Sect. 19.2. The key classification is (1) remote actuation or build-in actuation and (2) the relationship between the number of joints and the number of actuator. In Sect. 19.3, actuators and sensors used for multifingered hands are described. In Sect. 19.4, modeling and control are introduced by considering both dynamic effects and friction. Applications and trends are given in Sect. 19.5. Finally, this chapter is closed with conclusions and further reading.

The DLR Hand performing several tasks

Author  DLR - Robotics and Mechatronics Center

Video ID : 769

In the video, several experiments and the execution of different tasks by the DLR Hand II are shown.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Graph-based SLAM using TORO

Author  Cyrill Stachniss

Video ID : 446

This video provides an illustration of graph-based SLAM, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), using the TORO algorithm. Reference: G. Grisetti, C. Stachniss, S. Grzonka, W. Burgard. A tree parameterization for efficiently computing maximum likelihood maps using gradient descent, Proc. Robot. Sci. Syst. (RSS), Atlanta (2007)

Sparse pose adjustment

Author  Kurt Konolige

Video ID : 447

This video shows an illustration of pose-graph SLAM optimization, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), using sparse pose adjustment. Reference: K. Konolige, G. Grisetti, R. Kümmerle, W. Burgard, B. Limketkai, R. Vincent: Sparse pose adjustment for 2-D mapping, IEEE/RSJ Int. Conf. Intel. Robot. Syst. (IROS), Taipei (2010).