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Chapter 19 — Robot Hands

Claudio Melchiorri and Makoto Kaneko

Multifingered robot hands have a potential capability for achieving dexterous manipulation of objects by using rolling and sliding motions. This chapter addresses design, actuation, sensing and control of multifingered robot hands. From the design viewpoint, they have a strong constraint in actuator implementation due to the space limitation in each joint. After briefly introducing the overview of anthropomorphic end-effector and its dexterity in Sect. 19.1, various approaches for actuation are provided with their advantages and disadvantages in Sect. 19.2. The key classification is (1) remote actuation or build-in actuation and (2) the relationship between the number of joints and the number of actuator. In Sect. 19.3, actuators and sensors used for multifingered hands are described. In Sect. 19.4, modeling and control are introduced by considering both dynamic effects and friction. Applications and trends are given in Sect. 19.5. Finally, this chapter is closed with conclusions and further reading.

UBH2, University of Bologna Hand, ver. 2 (1992)

Author  Claudio Melchiorri

Video ID : 756

This hand, developed at the University of Bologna at the beginning of the 1990s, was the first to implement the "whole-hand-manipulation" capability. It was equipped with intrinsic tactile force/torque sensors in each phalange and in the palm.

Chapter 58 — Robotics in Hazardous Applications

James Trevelyan, William R. Hamel and Sung-Chul Kang

Robotics researchers have worked hard to realize a long-awaited vision: machines that can eliminate the need for people to work in hazardous environments. Chapter 60 is framed by the vision of disaster response: search and rescue robots carrying people from burning buildings or tunneling through collapsed rock falls to reach trapped miners. In this chapter we review tangible progress towards robots that perform routine work in places too dangerous for humans. Researchers still have many challenges ahead of them but there has been remarkable progress in some areas. Hazardous environments present special challenges for the accomplishment of desired tasks depending on the nature and magnitude of the hazards. Hazards may be present in the form of radiation, toxic contamination, falling objects or potential explosions. Technology that specialized engineering companies can develop and sell without active help from researchers marks the frontier of commercial feasibility. Just inside this border lie teleoperated robots for explosive ordnance disposal (EOD) and for underwater engineering work. Even with the typical tenfold disadvantage in manipulation performance imposed by the limits of today’s telepresence and teleoperation technology, in terms of human dexterity and speed, robots often can offer a more cost-effective solution. However, most routine applications in hazardous environments still lie far beyond the feasibility frontier. Fire fighting, remediating nuclear contamination, reactor decommissioning, tunneling, underwater engineering, underground mining and clearance of landmines and unexploded ordnance still present many unsolved problems.

IED hunters

Author  James P. Trevelyan

Video ID : 572

The video shows the work of route-clearance teams in Afghanistan.   This video has been included because researchers can see plenty of examples of realistic field conditions under which explosive-ordnance clearance is being done in Afghanistan. It is essential for researchers to have an accurate appreciation of the real field conditions before considering expensive research projects. It is also essential that researchers understand how easily insurgent forces can adapt and defeat technological solutions that have cost tens of millions of dollars to develop. Read the caption below carefully and then watch the video with this in mind. Better-quality blast-protected vehicles provide the teams with more confidence to handle challenging tasks. You will also see that improvised explosive devices (IEDs) used by insurgents are typically made from the unexploded ordnance (UXO) which the demining teams are trying to remove. Between 15% (typical failure rate for high quality US-made ammunition) and 70% (old Russian-designed ammunition) fail to explode when used.   These UXOs lie in the ground in a, at best, semi-stable state, so some easily exploded accidentally at times. Insurgents collect and attempt to disarm them, then set them up with remotely operated or vehicle-triggered detonation fuses. That is why the demining teams came to be seen as legitimate targets by insurgents, because they were removing the explosive devices the insurgency needed to fight people who they regarded as legitimate enemies. Although not explicitly acknowledged in the commentary, this video also demonstrates one of the many methods used by insurgents to adapt their techniques to defeat the highly advanced technologies available to the ISAF teams. By laying multiple devices in different locations, using different triggering devices and different deployment methods, the insurgents soon learned what the ISAF teams could and could not detect.   Every blast indicated a device that was not detected in advance by the ISAF team. Every device removed by the team indicated a device that was detected. In this way, the insurgents rapidly learned how to deploy undetectable devices that maximized their destructive power.

Chapter 24 — Wheeled Robots

Woojin Chung and Karl Iagnemma

The purpose of this chapter is to introduce, analyze, and compare various wheeled mobile robots (WMRs) and to present several realizations and commonly encountered designs. The mobility of WMR is discussed on the basis of the kinematic constraints resulting from the pure rolling conditions at the contact points between the wheels and the ground. Practical robot structures are classified according to the number of wheels, and features are introduced focusing on commonly adopted designs. Omnimobile robot and articulated robots realizations are described. Wheel–terrain interaction models are presented in order to compute forces at the contact interface. Four possible wheel-terrain interaction cases are shown on the basis of relative stiffness of the wheel and terrain. A suspension system is required to move on uneven surfaces. Structures, dynamics, and important features of commonly used suspensions are explained.

An omnidirectional robot with four Swedish wheels

Author  Nexus Automation Limited

Video ID : 328

This video shows a holonomic omnidirectional mobile robot with four Swedish wheels. The wheel enables lateral motion by the use of rotating rollers. Although the structure of each wheel becomes complicated, the driving mechanisms of the wheels become simpler. Another advantage is that the footprint locations remain unchanged during omnidirectional movements.

Chapter 10 — Redundant Robots

Stefano Chiaverini, Giuseppe Oriolo and Anthony A. Maciejewski

This chapter focuses on redundancy resolution schemes, i. e., the techniques for exploiting the redundant degrees of freedom in the solution of the inverse kinematics problem. This is obviously an issue of major relevance for motion planning and control purposes.

In particular, task-oriented kinematics and the basic methods for its inversion at the velocity (first-order differential) level are first recalled, with a discussion of the main techniques for handling kinematic singularities. Next, different firstorder methods to solve kinematic redundancy are arranged in two main categories, namely those based on the optimization of suitable performance criteria and those relying on the augmentation of the task space. Redundancy resolution methods at the acceleration (second-order differential) level are then considered in order to take into account dynamics issues, e.g., torque minimization. Conditions under which a cyclic task motion results in a cyclic joint motion are also discussed; this is a major issue when a redundant manipulator is used to execute a repetitive task, e.g., in industrial applications. The use of kinematic redundancy for fault tolerance is analyzed in detail. Suggestions for further reading are given in a final section.

Free-floating autonomous valve turning (task-priority redundancy control + Task Concurrence)‬

Author  CIRS UdG

Video ID : 814

This video records the experimental validation of a controller for the GIRONA500 underwater vehicle manipulator system demonstrating an autonomous floating-base valve-turning manipulation application. The method is based on kinematic control, avoiding the need for a complex, and difficult-to-obtain, hydrodynamic model. The method relies on the decoupled control of the vehicle and manipulator velocities using a combination of the task-priority redundancy resolution and the task concurrence approaches.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Atlas walking and manipulation

Author  DRC Team MIT

Video ID : 662

Autonomy demonstration with the MIT Atlas robot which is composed of the execution of a sequence of autonomous sub-tasks. Walking and manipulation plans are computed online with object fitting input from the perception system.

Chapter 56 — Robotics in Agriculture and Forestry

Marcel Bergerman, John Billingsley, John Reid and Eldert van Henten

Robotics for agriculture and forestry (A&F) represents the ultimate application of one of our society’s latest and most advanced innovations to its most ancient and important industries. Over the course of history, mechanization and automation increased crop output several orders of magnitude, enabling a geometric growth in population and an increase in quality of life across the globe. Rapid population growth and rising incomes in developing countries, however, require ever larger amounts of A&F output. This chapter addresses robotics for A&F in the form of case studies where robotics is being successfully applied to solve well-identified problems. With respect to plant crops, the focus is on the in-field or in-farm tasks necessary to guarantee a quality crop and, generally speaking, end at harvest time. In the livestock domain, the focus is on breeding and nurturing, exploiting, harvesting, and slaughtering and processing. The chapter is organized in four main sections. The first one explains the scope, in particular, what aspects of robotics for A&F are dealt with in the chapter. The second one discusses the challenges and opportunities associated with the application of robotics to A&F. The third section is the core of the chapter, presenting twenty case studies that showcase (mostly) mature applications of robotics in various agricultural and forestry domains. The case studies are not meant to be comprehensive but instead to give the reader a general overview of how robotics has been applied to A&F in the last 10 years. The fourth section concludes the chapter with a discussion on specific improvements to current technology and paths to commercialization.

A robot for harvesting sweet peppers in greenhouses

Author  Jochen Hemming, Wouter Bac, Bart van Tuijl, Ruud Barth, Eldert van Henten, Jan Bontsema, Erik Pekkeriet

Video ID : 304

This video shows robotic harvesting of sweet-pepper fruits in a commercial Dutch greenhouse in June 2014. The base of the robot consists of two carrier modules. On the first are located the manipulator (nine degrees-of-freedom), specifically developed for this project, the control electronics and the computers. On the sensor carrier module, two 5 megapixel color cameras (comprising a small baseline stereo setup) and a time-of-flight (TOF) camera are installed. Around the sensors, a light grid is placed to illuminate the scene. The sensor system is mounted on a linear motorized slide and can be horizontally moved in and out of the workspace of the manipulator. Machine-vision software localizes ripe fruits and obstacles in 3D. Two different types of end-effectors were designed and tested. The fin-ray gripper features a combined grip and cut mechanism. This end-effector first grips the fruit and after that the peduncle of the fruit is cut. The lip-type end-effector first stabilizes the fruit using a suction cup after which two rings enclose the fruit and cut the peduncle of the fruit. Both end-effectors have a miniature RGB and a TOF camera for refining the fruit position and to determine the fruit pose. This robot demonstrator is one of the results of the EU project CROPS, Clever Robots for Crops (www.crops-robots.eu).

Chapter 66 — Robotics Competitions and Challenges

Daniele Nardi, Jonathan Roberts, Manuela Veloso and Luke Fletcher

This chapter explores the use of competitions to accelerate robotics research and promote science, technology, engineering, and mathematics (STEM) education. We argue that the field of robotics is particularly well suited to innovation through competitions. Two broad categories of robot competition are used to frame the discussion: human-inspired competitions and task-based challenges. Human-inspired robot competitions, of which the majority are sports contests, quickly move through platform development to focus on problemsolving and test through game play. Taskbased challenges attempt to attract participants by presenting a high aim for a robotic system. The contest can then be tuned, as required, to maintain motivation and ensure that the progress is made. Three case studies of robot competitions are presented, namely robot soccer, the UAV challenge, and the DARPA (Defense Advanced Research Projects Agency) grand challenges. The case studies serve to explore from the point of view of organizers and participants, the benefits and limitations of competitions, and what makes a good robot competition.

This chapter ends with some concluding remarks on the natural convergence of humaninspired competitions and task-based challenges in the promotion of STEM education, research, and vocations.

Multirobot teamwork in the CMDragons RoboCup SSL team

Author  Manuela Veloso

Video ID : 387

In this video, we can see the coordination and passing strategy as an example of the play of the RoboCup small-size league (SSL), in this case, the CMDragons team from Veloso and her students, at Carnegie Mellon University. The RoboCup SSL has an overhead camera connected to an offboard computer which plans and commands the robots: The perception, planning, and actuation cycle is fully autonomous.

Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

3-D, collision-free motion combining locomotion and manipulation by humanoid robot HRP-2

Author  Eiichi Yoshida

Video ID : 594

This video shows an example of 3-D, whole-body motion generation combining manipulation and dynamic biped locomotion, based on two-stage motion generation. At the first stage, the motion planner generates the upper-body motion with a walking path of the bounding box of the lower body. The second stage overlays the desired upper-body motion on the dynamically-stable walking motions generated by a dynamic walking-pattern generator, based on preview control of ZMP for a linear, inverted-pendulum model. If collisions occur, the planner goes back to the first stage to reshape the trajectory until collision-free motion is obtained.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Handling of a single object by multiple mobile robots based on caster-like dynamics

Author  Yasuhisa Hirata, Youhei Kume, Zhi-dong Wang, Kazuhiro Kosuge

Video ID : 193

This video focuses on how to handle a single object using the coordination actions of multiple mobile robots. Each robot is controlled based on caster dynamics. The maneuverability of the object can be changed based on the caster offset of each robot. Caster dynamics in the 3-D space is extended to the 2-D plane using a virtual 3-D caster.

Chapter 13 — Behavior-Based Systems

François Michaud and Monica Nicolescu

Nature is filled with examples of autonomous creatures capable of dealing with the diversity, unpredictability, and rapidly changing conditions of the real world. Such creatures must make decisions and take actions based on incomplete perception, time constraints, limited knowledge about the world, cognition, reasoning and physical capabilities, in uncontrolled conditions and with very limited cues about the intent of others. Consequently, one way of evaluating intelligence is based on the creature’s ability to make the most of what it has available to handle the complexities of the real world. The main objective of this chapter is to explain behavior-based systems and their use in autonomous control problems and applications. The chapter is organized as follows. Section 13.1 overviews robot control, introducing behavior-based systems in relation to other established approaches to robot control. Section 13.2 follows by outlining the basic principles of behavior-based systems that make them distinct from other types of robot control architectures. The concept of basis behaviors, the means of modularizing behavior-based systems, is presented in Sect. 13.3. Section 13.4 describes how behaviors are used as building blocks for creating representations for use by behavior-based systems, enabling the robot to reason about the world and about itself in that world. Section 13.5 presents several different classes of learning methods for behavior-based systems, validated on single-robot and multirobot systems. Section 13.6 provides an overview of various robotics problems and application domains that have successfully been addressed or are currently being studied with behavior-based control. Finally, Sect. 13.7 concludes the chapter.

Toto

Author  Maja J. Mataric

Video ID : 35

This is a video of the work done early 1990, showing Toto which introduced the use of distributed representation into behavior-based systems. Reference: M.J. Matarić: Integration of representation into goal-driven behavior-based robots, IEEE Trans. Robot. Autom. 8(3), 304–312 (1992)