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Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

3-D, collision-free motion combining locomotion and manipulation by humanoid robot HRP-2

Author  Eiichi Yoshida

Video ID : 594

This video shows an example of 3-D, whole-body motion generation combining manipulation and dynamic biped locomotion, based on two-stage motion generation. At the first stage, the motion planner generates the upper-body motion with a walking path of the bounding box of the lower body. The second stage overlays the desired upper-body motion on the dynamically-stable walking motions generated by a dynamic walking-pattern generator, based on preview control of ZMP for a linear, inverted-pendulum model. If collisions occur, the planner goes back to the first stage to reshape the trajectory until collision-free motion is obtained.

Chapter 22 — Modular Robots

I-Ming Chen and Mark Yim

This chapter presents a discussion of modular robots from both an industrial and a research point of view. The chapter is divided into four sections, one focusing on existing reconfigurable modular manipulators typically in an industry setting (Sect. 22.2) and another focusing on self-reconfigurable modular robots typically in a research setting (Sect. 22.4). Both sections are sandwiched between the introduction and conclusion sections.

This chapter is focused on design issues. Rather than a survey of existing systems, it presents some of the existing systems in the context of a discussion of the issues and elements in industrial modular robotics and modular robotics research. The reader is encouraged to look at the references for further discussion on any of the presented topics.

4x4ht4a

Author  Hod Lipson

Video ID : 2

Self-reconfiguring cubes that reproduce a chain of cubes. Reference: V. Zykov, E. Mytilinaios, B. Adams, H. LipsonRobotics: Self-reproducing machines, Nature 435, 163-164 (2005); doi:10.1038/435163a

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Motor-skill learning for robotics

Author  Jan Peters, Jens Kober, Katharina Mülling

Video ID : 667

We propose to divide the generic skill-learning problem into parts that can be well-understood from a robotics point of view. After appropriate learning approaches have been designed for these basic components, they will serve as the ingredients of a general approach to robot-skill learning. This video shows results of our work on learning to control, learning elementary movements, as well as steps towards the learning of complex tasks.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Probabilistic encoding of motion in a subspace of reduced dimensionality

Author  Keith Grochow, Steven Martin, Aaron Hertzmann, Zoran Popovic

Video ID : 102

Probabilistic encoding of motion in a subspace of reduced dimensionality. Reference: K. Grochow, S. L. Martin, A. Hertzmann, Z. Popovic: Style-based inverse kinematics, Proc. ACM Int. Conf. Comput. Graphics Interact. Tech. (SIGGRAPH), 522–531 (2004); URL: http://grail.cs.washington.edu/projects/styleik/ .

Chapter 79 — Robotics for Education

David P. Miller and Illah Nourbakhsh

Educational robotics programs have become popular in most developed countries and are becoming more and more prevalent in the developing world as well. Robotics is used to teach problem solving, programming, design, physics, math and even music and art to students at all levels of their education. This chapter provides an overview of some of the major robotics programs along with the robot platforms and the programming environments commonly used. Like robot systems used in research, there is a constant development and upgrade of hardware and software – so this chapter provides a snapshot of the technologies being used at this time. The chapter concludes with a review of the assessment strategies that can be used to determine if a particular robotics program is benefitting students in the intended ways.

New Mexico Elementary Botball 2014 - Teagan's first-ever run.

Author  Jtlboys3

Video ID : 635

This video shows some elementary-school students running their line-following code (written in C) on a robot at the local Junior Botball Challenge event. Details from: https://www.juniorbotballchallenge.org .

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Pose graph compression for laser-based SLAM 2

Author  Cyrill Stachniss

Video ID : 450

This video illustrates pose graph compression, a technique for achieving long-term SLAM, as discussed in Chap. 46.5, Springer Handbook of Robotics, 2nd edn (2016). Reference: H. Kretzschmar, C. Stachniss: Information-theoretic compression of pose graphs for laser-based SLAM. Reference: Int. J. Robot. Res. 31(11), 1219-1230 (2012).

Chapter 47 — Motion Planning and Obstacle Avoidance

Javier Minguez, Florant Lamiraux and Jean-Paul Laumond

This chapter describes motion planning and obstacle avoidance for mobile robots. We will see how the two areas do not share the same modeling background. From the very beginning of motion planning, research has been dominated by computer sciences. Researchers aim at devising well-grounded algorithms with well-understood completeness and exactness properties.

The challenge of this chapter is to present both nonholonomic motion planning (Sects. 47.1–47.6) and obstacle avoidance (Sects. 47.7–47.10) issues. Section 47.11 reviews recent successful approaches that tend to embrace the whole problemofmotion planning and motion control. These approaches benefit from both nonholonomic motion planning and obstacle avoidance methods.

Mobile-robot navigation system in outdoor pedestrian environment

Author  Chin-Kai Chang

Video ID : 711

We present a mobile-robot navigation system guided by a novel vision-based, road-recognition approach. The system represents the road as a set of lines extrapolated from the detected image contour segments. These lines enable the robot to maintain its heading by centering the vanishing point in its field of view, and to correct the long-term drift from its original lateral position. We integrate odometry and our visual, road-recognition system into a grid-based local map which estimates the robot pose as well as its surroundings to generate a movement path. Our road recognition system is able to estimate the road center on a standard dataset with 25 076 images to within 11.42 cm (with respect to roads that are at least 3 m wide). It outperforms three other state-of-the-art systems. In addition, we extensively test our navigation system in four busy campus environments using a wheeled robot. Our tests cover more than 5 km of autonomous driving on a busy college campus without failure. This demonstrates the robustness of the proposed approach to handle challenges including occlusion by pedestrians, non-standard complex road markings and shapes, shadows, and miscellaneous obstacle objects.

Chapter 32 — 3-D Vision for Navigation and Grasping

Danica Kragic and Kostas Daniilidis

In this chapter, we describe algorithms for three-dimensional (3-D) vision that help robots accomplish navigation and grasping. To model cameras, we start with the basics of perspective projection and distortion due to lenses. This projection from a 3-D world to a two-dimensional (2-D) image can be inverted only by using information from the world or multiple 2-D views. If we know the 3-D model of an object or the location of 3-D landmarks, we can solve the pose estimation problem from one view. When two views are available, we can compute the 3-D motion and triangulate to reconstruct the world up to a scale factor. When multiple views are given either as sparse viewpoints or a continuous incoming video, then the robot path can be computer and point tracks can yield a sparse 3-D representation of the world. In order to grasp objects, we can estimate 3-D pose of the end effector or 3-D coordinates of the graspable points on the object.

Parallel tracking and mapping for small AR workspaces (PTAM)

Author  Georg Klein, David Murray

Video ID : 123

Video results for an augmented-reality tracking system. A computer tracks a camera and works out a map of the environment in real time, and this can be used to overlay virtual graphics. Presented at the ISMAR 2007 conference.

Chapter 54 — Industrial Robotics

Martin Hägele, Klas Nilsson, J. Norberto Pires and Rainer Bischoff

Much of the technology that makes robots reliable, human friendly, and adaptable for numerous applications has emerged from manufacturers of industrial robots. With an estimated installation base in 2014 of about 1:5million units, some 171 000 new installations in that year and an annual turnover of the robotics industry estimated to be US$ 32 billion, industrial robots are by far the largest commercial application of robotics technology today.

The foundations for robot motion planning and control were initially developed with industrial applications in mind. These applications deserve special attention in order to understand the origin of robotics science and to appreciate the many unsolved problems that still prevent the wider use of robots in today’s agile manufacturing environments. In this chapter, we present a brief history and descriptions of typical industrial robotics applications and at the same time we address current critical state-of-the-art technological developments. We show how robots with differentmechanisms fit different applications and how applications are further enabled by latest technologies, often adopted from technological fields outside manufacturing automation.

We will first present a brief historical introduction to industrial robotics with a selection of contemporary application examples which at the same time refer to a critical key technology. Then, the basic principles that are used in industrial robotics and a review of programming methods will be presented. We will also introduce the topic of system integration particularly from a data integration point of view. The chapter will be closed with an outlook based on a presentation of some unsolved problems that currently inhibit wider use of industrial robots.

SMErobot video coffee break

Author  Martin Haegele

Video ID : 261

Coffee break: Tom and Michael, two stressed workers of an SME, dream of a robot helping them in their daily routine. One idea inspires the next ... until their ruminations advance to novel work environments and new and different types of robots, topics to be explored in the final project. © Copyright This video is copyrighted property of the SMErobot consortium. Any use of the video other than for private, non-commercial viewing purposes is strictly prohibited. http://www.smerobot.org/

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

A day in the life of Romeo and Juliet (mobile manipulators)

Author  Oussama Khatib

Video ID : 776

Arm/vehicle coordination, dynamically decoupled self motion control, useful compliant motion tasks, cooperative compliant motion and internal force control.