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Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

More complex robots evolve in more complex environments

Author  Josh Bongard

Video ID : 772

This set of videos demonstrates that complex environments influence the evolution of robots with more complex body plans.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Overview of Autom: A robotic health coach for weight management

Author  Cynthia Breazeal

Video ID : 558

This video presents an overview of Autom, a robot designed to serve as a personal coach for weight management during a longitudinal study. Fifteen robots were deployed over a period of two months and were compared to two other conditions: A computer coach with the same dialog (but no physical or social embodiment) and a paper log (standard of care). The primary question the study addressed was long-term usage and engagement as that is the most critical to keeping weight off. The hypothesis (verified by the longitudinal study) is that the physical-social embodiment makes a positive difference in people's sustained engagement, perception of their working alliance, and social support provided by the robot (than the other two interventions). People were more engaged with the robot than the other two interventions, and the emotional bond was notable in the robot modality and much less so in the other two interventions.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Elements of cooperative behavior in autonomous mobile robots

Author  David Jung, Gordon Cheng, Alexander Zelinsky

Video ID : 200

Two robots are used to demonstrate cooperative behavior with the application of cleaning. One robot sweeps particles along a wall into a pile, and the other robot uses a vacuum to clean up the pile. The robot with the vacuum tracks the location of the sweeping robot to find where the pile of particles has been left.

Chapter 19 — Robot Hands

Claudio Melchiorri and Makoto Kaneko

Multifingered robot hands have a potential capability for achieving dexterous manipulation of objects by using rolling and sliding motions. This chapter addresses design, actuation, sensing and control of multifingered robot hands. From the design viewpoint, they have a strong constraint in actuator implementation due to the space limitation in each joint. After briefly introducing the overview of anthropomorphic end-effector and its dexterity in Sect. 19.1, various approaches for actuation are provided with their advantages and disadvantages in Sect. 19.2. The key classification is (1) remote actuation or build-in actuation and (2) the relationship between the number of joints and the number of actuator. In Sect. 19.3, actuators and sensors used for multifingered hands are described. In Sect. 19.4, modeling and control are introduced by considering both dynamic effects and friction. Applications and trends are given in Sect. 19.5. Finally, this chapter is closed with conclusions and further reading.

The Barrett Hand

Author  Barrett Technology Inc.

Video ID : 752

The Barrett Hand is one of the first effective commercial robot grippers. Although it is not an anthropomorphic hand, its kinematics and actuation system enable a great diversity of grasps.

Chapter 51 — Modeling and Control of Underwater Robots

Gianluca Antonelli, Thor I. Fossen and Dana R. Yoerger

This chapter deals with modeling and control of underwater robots. First, a brief introduction showing the constantly expanding role of marine robotics in oceanic engineering is given; this section also contains some historical backgrounds. Most of the following sections strongly overlap with the corresponding chapters presented in this handbook; hence, to avoid useless repetitions, only those aspects peculiar to the underwater environment are discussed, assuming that the reader is already familiar with concepts such as fault detection systems when discussing the corresponding underwater implementation. Themodeling section is presented by focusing on a coefficient-based approach capturing the most relevant underwater dynamic effects. Two sections dealing with the description of the sensor and the actuating systems are then given. Autonomous underwater vehicles require the implementation of mission control system as well as guidance and control algorithms. Underwater localization is also discussed. Underwater manipulation is then briefly approached. Fault detection and fault tolerance, together with the coordination control of multiple underwater vehicles, conclude the theoretical part of the chapter. Two final sections, reporting some successful applications and discussing future perspectives, conclude the chapter. The reader is referred to Chap. 25 for the design issues.

Saturation-based, nonlinear, depth-and-yaw control of an underwater vehicle

Author  Eduardo Campos-Mercado, Ahmed Chemori, Vincent Creuze, Jorge Torres-Munoz, Rogelio Lozano

Video ID : 268

This video demonstrates the robustness of a saturation-based, nonlinear controller for underwater vehicles. The performance of yaw and depth control of the L2ROV prototype is maintained, even when the buoyancy and the damping are changed. This work has been conducted by the LIRMM (University Montpellier 2, France) and the LAFMIA (CINVESTAV Mexico), in collaboration with Tecnalia France Foundation. This work has been supported by the French-Mexican PCP program and by the Region Languedoc-Roussillon.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Active teaching

Author  Maya Cakmak, Andrea Thomaz

Video ID : 107

Active-teaching scenario where the Simon humanoid robot asks for help during or after teaching, verifying that its understanding of the task is correct. Reference: M. Cakmak, A.L. Thomaz: Designing robot learners that ask good questions, Proc. ACM/IEEE Int. Conf. Human-Robot Interaction (HRI), Boston (2012), pp. 17–24, URL: https://www.youtube.com/user/SimonTheSocialRobot .

Chapter 11 — Robots with Flexible Elements

Alessandro De Luca and Wayne J. Book

Design issues, dynamic modeling, trajectory planning, and feedback control problems are presented for robot manipulators having components with mechanical flexibility, either concentrated at the joints or distributed along the links. The chapter is divided accordingly into two main parts. Similarities or differences between the two types of flexibility are pointed out wherever appropriate.

For robots with flexible joints, the dynamic model is derived in detail by following a Lagrangian approach and possible simplified versions are discussed. The problem of computing the nominal torques that produce a desired robot motion is then solved. Regulation and trajectory tracking tasks are addressed by means of linear and nonlinear feedback control designs.

For robots with flexible links, relevant factors that lead to the consideration of distributed flexibility are analyzed. Dynamic models are presented, based on the treatment of flexibility through lumped elements, transfer matrices, or assumed modes. Several specific issues are then highlighted, including the selection of sensors, the model order used for control design, and the generation of effective commands that reduce or eliminate residual vibrations in rest-to-rest maneuvers. Feedback control alternatives are finally discussed.

In each of the two parts of this chapter, a section is devoted to the illustration of the original references and to further readings on the subject.

Control experiments for a flexible-joint robot arm

Author  Mark Spong

Video ID : 135

This 1989 video is about an experimental single-link arm with an elastic joint moving under gravity, which was developed at the Coordinated Science Lab of the University of Illinois at Urbana. The video illustrates some of the control techniques that are mentioned in the first part of Chap. 11: e.g., computed torque using the rigid model (unstable), feedback linearizing control including elasticity (perfect design), and corrective control based on singular perturbation analysis (and its adaptive version). Reference: F. Ghorbel, J.Y. Hung, M.W. Spong: Adaptive control of flexible joint robots, IEEE Control Syst. Mag. 9(7), 9-13 (1989) doi: 10.1109/37.41450

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Jumping-and-landing robot MOWGLI

Author  Ryuma Niiyama, Akihiko Nagakubo, Yasuo Kuniyoshi

Video ID : 285

In this research, we developed a bipedal robot with an artificial musculoskeletal system. Here, we present an approach to realize motor control of jumping and landing that exploits the synergy between control and mechanical structure. Our experimental system is a bipedal robot called MOWGLI. This video shows a jumping-onto-a-chair experiment to a height of 0.4 m. MOWGLI can reach heights of more than 50 % of its body height and can land softly. As a multiple-DOF legged robot, this performance is extremely high. Our results show a proximo-distal sequence of joint extensions during jumping despite simultaneous motor activity. In addition to the experiments with the real robot, the simulation results demonstrate the contribution of the artificial musculoskeletal system as a physical feedback loop in explosive movements.

Chapter 57 — Robotics in Construction

Kamel S. Saidi, Thomas Bock and Christos Georgoulas

This chapter introduces various construction automation concepts that have been developed over the past few decades and presents examples of construction robots that are in current use (as of 2006) and/or in various stages of research and development. Section 57.1 presents an overview of the construction industry, which includes descriptions of the industry, the types of construction, and the typical construction project. The industry overview also discusses the concept of automation versus robotics in construction and breaks down the concept of robotics in construction into several levels of autonomy as well as other categories. Section 57.2 discusses some of the offsite applications of robotics in construction (such as for prefabrication), while Sect. 57.3 discusses the use of robots that perform a single task at the construction site. Section 57.4 introduces the concept of an integrated robotized construction site in which multiple robots/machines collaborate to build an entire structure. Section 57.5 discusses unsolved technical problems in construction robotics, which include interoperability, connection systems, tolerances, and power and communications. Finally, Sect. 57.6 discusses future directions in construction robotics and Sect. 57.7 gives some conclusions and suggests resources for further reading.

Obayashi ACBS (Automatic Constructions Building System)

Author  Thomas Bock

Video ID : 272

In the Obayashi ACBS (Automatic Constructions Building System) (Figure 57.29), once a story has been finished, the whole support structure, which rests on four columns, is pushed upwards by hydraulic presses to the next story over a 1.5 h period. Fully extended, the support structure is 25 m high; retracted it measures 4.5 m. Once everything has been moved up, work starts on the next story. By constructing the topmost story of the high-rise building as the roof at the beginning of the building process, the site is closed off in all directions, considerably reducing the effect of the weather and any damage it might cause.

Chapter 71 — Cognitive Human-Robot Interaction

Bilge Mutlu, Nicholas Roy and Selma Šabanović

A key research challenge in robotics is to design robotic systems with the cognitive capabilities necessary to support human–robot interaction. These systems will need to have appropriate representations of the world; the task at hand; the capabilities, expectations, and actions of their human counterparts; and how their own actions might affect the world, their task, and their human partners. Cognitive human–robot interaction is a research area that considers human(s), robot(s), and their joint actions as a cognitive system and seeks to create models, algorithms, and design guidelines to enable the design of such systems. Core research activities in this area include the development of representations and actions that allow robots to participate in joint activities with people; a deeper understanding of human expectations and cognitive responses to robot actions; and, models of joint activity for human–robot interaction. This chapter surveys these research activities by drawing on research questions and advances from a wide range of fields including computer science, cognitive science, linguistics, and robotics.

Robotic secrets revealed, Episode 1

Author  Greg Trafton

Video ID : 129

A Naval Research Laboratory (NRL) scientist shows a magic trick to a mobile-dextrous-social robot, demonstrating the robot's use and interpretation of gestures. The video highlights recent gesture-recognition work and NRL's novel cognitive architecture, ACT-R/E. While set within a popular game of skill, this video illustrates several Navy-relevant issues, including computational cognitive architecture which enables autonomous function, and integrates perceptual information with higher-level cognitive reasoning, gesture recognition for shoulder-to-shoulder human-robot interaction, and anticipation and learning on a robotic system. Such abilities will be critical for future, naval, autonomous systems for persistent surveillance, tactical mobile robots, and other autonomous platforms.