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Chapter 76 — Evolutionary Robotics

Stefano Nolfi, Josh Bongard, Phil Husbands and Dario Floreano

Evolutionary Robotics is a method for automatically generating artificial brains and morphologies of autonomous robots. This approach is useful both for investigating the design space of robotic applications and for testing scientific hypotheses of biological mechanisms and processes. In this chapter we provide an overview of methods and results of Evolutionary Robotics with robots of different shapes, dimensions, and operation features. We consider both simulated and physical robots with special consideration to the transfer between the two worlds.

Evolved group coordination

Author  Phil Husbands

Video ID : 376

Identical evolved robots are required to coordinate by coming together and moving off in the same direction. No roles are pre-assigned. The robots must evolve to coordinate such that one robot takes on the role of leader and the others follow. Only minimal sensing is available (proximity IR sensing) and no dedicated communication channels. The robot neural-network controllers are evolved using a minimal simualtion and, as can be seen, these successfully transfer to reality. Work by Matt Quinn, Giles Mayley, Linc Smith and Phil Husbands at Sussex University.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

DASH: Resilient high-speed 16 g hexapedal robot

Author  Paul Birkmeyer, Kevin C. Peterson, Ronald S. Fearing

Video ID : 405

DASH (dynamic autonomous sprawled hexapod) is a resilient high-speed 16 g hexapedal robot. Developed by P. Birkmeyer and R.S. Fearing, Biomimetic Millisystems Laboratory, University of California, Berkeley. Video presented at IEEE/IROS, St. Louis (2009).

Chapter 24 — Wheeled Robots

Woojin Chung and Karl Iagnemma

The purpose of this chapter is to introduce, analyze, and compare various wheeled mobile robots (WMRs) and to present several realizations and commonly encountered designs. The mobility of WMR is discussed on the basis of the kinematic constraints resulting from the pure rolling conditions at the contact points between the wheels and the ground. Practical robot structures are classified according to the number of wheels, and features are introduced focusing on commonly adopted designs. Omnimobile robot and articulated robots realizations are described. Wheel–terrain interaction models are presented in order to compute forces at the contact interface. Four possible wheel-terrain interaction cases are shown on the basis of relative stiffness of the wheel and terrain. A suspension system is required to move on uneven surfaces. Structures, dynamics, and important features of commonly used suspensions are explained.

Articulated robot - A robot pushing 3 passive trailers

Author  Woojin Chung

Video ID : 326

An omnidirectional robot pushes three passive trailers along a straight reference trajectory. There are no actuators in the modular passive trailers, and the trailers are connected through free joints. The backward-motion controller of the robot perceives the pose of the last trailer and the joint angles between trailers. Thus, one active robot can control an arbitrary number of trailers.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

Treebot: Autonomous tree climbing by tactile sensing

Author  Tin Lun Lam, Yangsheng Xu

Video ID : 289

The design of Treebot is unique: It uses a set of flexible linear actuators connecting two gripping claws to enable it to move around like an inchworm. While the back gripper holds on, the front gripper releases and the body extends forward, enabling the robot to literally feel around for a good place to grip.

Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

A day in the life of a Kiva robot

Author  Mick Mountz

Video ID : 210

Kiva Systems founder and CEO Mick Mountz narrates a play-by-play video of how Kiva robots automate a warehouse environment. http://www.kivasystems.com/

Chapter 45 — World Modeling

Wolfram Burgard, Martial Hebert and Maren Bennewitz

In this chapter we describe popular ways to represent the environment of a mobile robot. For indoor environments, which are often stored using two-dimensional representations, we discuss occupancy grids, line maps, topologicalmaps, and landmark-based representations. Each of these techniques has its own advantages and disadvantages. Whilst occupancy grid maps allow for quick access and can efficiently be updated, line maps are more compact. Also landmark-basedmaps can efficiently be updated and maintained, however, they do not readily support navigation tasks such as path planning like topological representations do.

Additionally, we discuss approaches suited for outdoor terrain modeling. In outdoor environments, the flat-surface assumption underling many mapping techniques for indoor environments is no longer valid. A very popular approach in this context are elevation and variants maps, which store the surface of the terrain over a regularly spaced grid. Alternatives to such maps are point clouds, meshes, or three-dimensional grids, which provide a greater flexibility but have higher storage demands.

Service-robot navigation in urban environments

Author  Christian Siagian

Video ID : 270

This video presents the navigation system of the Beobot service robot of the iLab, University of Southern California (USC). Beobot's task is to fulfill services in urban-like environments, especially those involving long-range travel. The robot uses a topological map for global localization based on acquired images.

Chapter 74 — Learning from Humans

Aude G. Billard, Sylvain Calinon and Rüdiger Dillmann

This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance. The field is best known as robot programming by demonstration, robot learning from/by demonstration, apprenticeship learning and imitation learning. We start with a brief historical overview of the field. We then summarize the various approaches taken to solve four main questions: when, what, who and when to imitate. We emphasize the importance of choosing well the interface and the channels used to convey the demonstrations, with an eye on interfaces providing force control and force feedback. We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning. We close with a look on the use of language to guide teaching and a list of open issues.

Reproduction of dishwasher-unloading task based on task-precedence graph

Author  Michael Pardowitz, Raoul Zöllner, Steffen Knoop, Tamim Asfour, Kristian Regenstein, Pedram Azad, Joachim Schröder, Rüdiger Dillmann

Video ID : 103

ARMAR-III humanoid robot reproducing the task of unloading a dishwasher, based on a task precedence graph learned from demonstrations. References: 1) T. Asfour, K. Regenstein, P. Azad, J. Schroeder, R. Dillmann: ARMAR-III: A humanoid platform for perception-action integration, Int. Workshop Human-Centered Robotic Systems (HCRS)(2006); 2) M. Pardowitz, R. Zöllner, S. Knoop, R. Dillmann: Incremental learning of tasks from user demonstrations, past experiences and vocal comments, IEEE Trans. Syst. Man Cybernet. B37(2), 322–332 (2007); URL: https://www.youtube.com/user/HumanoidRobots .

Chapter 58 — Robotics in Hazardous Applications

James Trevelyan, William R. Hamel and Sung-Chul Kang

Robotics researchers have worked hard to realize a long-awaited vision: machines that can eliminate the need for people to work in hazardous environments. Chapter 60 is framed by the vision of disaster response: search and rescue robots carrying people from burning buildings or tunneling through collapsed rock falls to reach trapped miners. In this chapter we review tangible progress towards robots that perform routine work in places too dangerous for humans. Researchers still have many challenges ahead of them but there has been remarkable progress in some areas. Hazardous environments present special challenges for the accomplishment of desired tasks depending on the nature and magnitude of the hazards. Hazards may be present in the form of radiation, toxic contamination, falling objects or potential explosions. Technology that specialized engineering companies can develop and sell without active help from researchers marks the frontier of commercial feasibility. Just inside this border lie teleoperated robots for explosive ordnance disposal (EOD) and for underwater engineering work. Even with the typical tenfold disadvantage in manipulation performance imposed by the limits of today’s telepresence and teleoperation technology, in terms of human dexterity and speed, robots often can offer a more cost-effective solution. However, most routine applications in hazardous environments still lie far beyond the feasibility frontier. Fire fighting, remediating nuclear contamination, reactor decommissioning, tunneling, underwater engineering, underground mining and clearance of landmines and unexploded ordnance still present many unsolved problems.

“Sukura” robot developed for reconnaissance missions inside nuclear reactor buildings

Author  James P. Trevelyan

Video ID : 584

This video shows a robot "Sakura" or "Cherry Blossom" developed by researchers at the Chiba Institute of Technology, creators of the successful "Quince" robot.

Chapter 63 — Medical Robotics and Computer-Integrated Surgery

Russell H. Taylor, Arianna Menciassi, Gabor Fichtinger, Paolo Fiorini and Paolo Dario

The growth of medical robotics since the mid- 1980s has been striking. From a few initial efforts in stereotactic brain surgery, orthopaedics, endoscopic surgery, microsurgery, and other areas, the field has expanded to include commercially marketed, clinically deployed systems, and a robust and exponentially expanding research community. This chapter will discuss some major themes and illustrate them with examples from current and past research. Further reading providing a more comprehensive review of this rapidly expanding field is suggested in Sect. 63.4.

Medical robotsmay be classified in many ways: by manipulator design (e.g., kinematics, actuation); by level of autonomy (e.g., preprogrammed versus teleoperation versus constrained cooperative control), by targeted anatomy or technique (e.g., cardiac, intravascular, percutaneous, laparoscopic, microsurgical); or intended operating environment (e.g., in-scanner, conventional operating room). In this chapter, we have chosen to focus on the role of medical robots within the context of larger computer-integrated systems including presurgical planning, intraoperative execution, and postoperative assessment and follow-up.

First, we introduce basic concepts of computerintegrated surgery, discuss critical factors affecting the eventual deployment and acceptance of medical robots, and introduce the basic system paradigms of surgical computer-assisted planning, execution, monitoring, and assessment (surgical CAD/CAM) and surgical assistance. In subsequent sections, we provide an overview of the technology ofmedical robot systems and discuss examples of our basic system paradigms, with brief additional discussion topics of remote telesurgery and robotic surgical simulators. We conclude with some thoughts on future research directions and provide suggested further reading.

SPORT system by Titan Medical

Author  Titan Medical Inc.

Video ID : 826

Robot for single-port surgery produced by Titan Medical Inc.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Flight stability in an aerial redundant manipulator

Author  Christopher Korpela, Matko Orsag, Todd Danko, Bryan Kobe, Clayton McNeil, Robert Pisch, Paul Oh

Video ID : 782

A Buoyancy envelope can be used to compensate for the inherent instability of quadrotor UAVs by decreasing drift and increasing the moment of inertia of the rotorcraft. Also, computer-aided control was implemented and tested for controlling the aerial manipulator using a motion-capture system. The closed-loop controller compensates for the disturbances due to the dynamics of the manipulator and interaction force at the end-effector in the control of the UAV.