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Chapter 53 — Multiple Mobile Robot Systems

Lynne E. Parker, Daniela Rus and Gaurav S. Sukhatme

Within the context of multiple mobile, and networked robot systems, this chapter explores the current state of the art. After a brief introduction, we first examine architectures for multirobot cooperation, exploring the alternative approaches that have been developed. Next, we explore communications issues and their impact on multirobot teams in Sect. 53.3, followed by a discussion of networked mobile robots in Sect. 53.4. Following this we discuss swarm robot systems in Sect. 53.5 and modular robot systems in Sect. 53.6. While swarm and modular systems typically assume large numbers of homogeneous robots, other types of multirobot systems include heterogeneous robots. We therefore next discuss heterogeneity in cooperative robot teams in Sect. 53.7. Once robot teams allow for individual heterogeneity, issues of task allocation become important; Sect. 53.8 therefore discusses common approaches to task allocation. Section 53.9 discusses the challenges of multirobot learning, and some representative approaches. We outline some of the typical application domains which serve as test beds for multirobot systems research in Sect. 53.10. Finally, we conclude in Sect. 53.11 with some summary remarks and suggestions for further reading.

Agents at play: Off-the-shelf software for practical multi-robot applications

Author  Enric Cervera, Jorge Sales, Leo Nomdedeu, Raul Marin, Veysel Gazi

Video ID : 192

This video focuses on how to use off-the-shelf components to design multirobot systems for real-world applications. The system makes use of Player and JADE as middleware, integrated using Java. The application that illustrates this system requires robots to visit destinations in an indoor environment, making use of market-based task allocation.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

A scene of deictic interaction

Author  Takayuki Kanda

Video ID : 807

This video illustrates the "deictic interaction" in which the robot and a user interact using pointing gestures and verbal-reference terms. The robot has a capability to understand the user's deictic interaction recognizing both the pointing gesture and the reference term. In addition, there is a 'facilitation' mechanism (e.g., the robot engages in real-time joint attention), which makes the interaction smooth and natural.

Chapter 30 — Sonar Sensing

Lindsay Kleeman and Roman Kuc

Sonar or ultrasonic sensing uses the propagation of acoustic energy at higher frequencies than normal hearing to extract information from the environment. This chapter presents the fundamentals and physics of sonar sensing for object localization, landmark measurement and classification in robotics applications. The source of sonar artifacts is explained and how they can be dealt with. Different ultrasonic transducer technologies are outlined with their main characteristics highlighted.

Sonar systems are described that range in sophistication from low-cost threshold-based ranging modules to multitransducer multipulse configurations with associated signal processing requirements capable of accurate range and bearing measurement, interference rejection, motion compensation, and target classification. Continuous-transmission frequency-modulated (CTFM) systems are introduced and their ability to improve target sensitivity in the presence of noise is discussed. Various sonar ring designs that provide rapid surrounding environmental coverage are described in conjunction with mapping results. Finally the chapter ends with a discussion of biomimetic sonar, which draws inspiration from animals such as bats and dolphins.

Sonar-guided chair at Yale

Author  Roman Kuc

Video ID : 295

Four strategically-placed Polaroid vergence sonar pairs on an electric scooter are controlled by a PIC16877 microcontroller interfaced to the joystick and the wheelchair controller. The sonar vergence pair below the foot stand determines if the obstacle is to the left or right. A sonar vergence pair on each side of the chair (at knee level) determines if the chair can pass by an obstacle without collision. A right-side-looking vergence pair maintains the distance and a parallel path to the wall. When sonar detects obstacles, the user joystick commands are overridden to avoid collision with those obstacles. The blindfolded user navigates a cluttered hallway by holding the joystick in a constant forward position.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Grasp and multifingers-three cylindrical peg-in-hole demonstration using manipulation primitives

Author  Karl P. Kleinmann et al.

Video ID : 360

This video shows a cylindrical peg-in-hole task performed by a three-finger tendon driven robot. Manipulation primitives are used to perform the task depending on the requirements of the various assembly stages.

Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Torque control for teaching peg-in-hole via physical human-robot interaction

Author  Alin-Albu Schäffer

Video ID : 627

Teaching by demonstration is a typical application for impedance controllers. A practical demonstration was given with the task of teaching for automatic insertion of a piston into a motor block. Teaching is realized by guiding the robot with the human hand. It was initially known that the axes of the holes in the motor block were vertically oriented. In the teaching phase, high stiffness components for the orientations were commanded (150 Nm/rad), while the translational stiffness was set to zero. This allowed only translational movements to be demonstrated by the human operator. In the second phase, the taught trajectory has been automatically reproduced by the robot. In this phase, high values were assigned for the translational stiffness (3000 N/m), while the stiffness for the rotations was low (60 Nm/rad). This enabled the robot to compensate for the remaining position errors. For two pistons, the total time for the assembly was 6 s. In this experiment, the assembly was executed automatically four-times faster than by the human operator holding the robot as an input device in the teaching phase (24 s), while the free-hand execution of the task by a human requires about 4 s.

Chapter 40 — Mobility and Manipulation

Oliver Brock, Jaeheung Park and Marc Toussaint

Mobile manipulation requires the integration of methodologies from all aspects of robotics. Instead of tackling each aspect in isolation,mobilemanipulation research exploits their interdependence to solve challenging problems. As a result, novel views of long-standing problems emerge. In this chapter, we present these emerging views in the areas of grasping, control, motion generation, learning, and perception. All of these areas must address the shared challenges of high-dimensionality, uncertainty, and task variability. The section on grasping and manipulation describes a trend towards actively leveraging contact and physical and dynamic interactions between hand, object, and environment. Research in control addresses the challenges of appropriately coupling mobility and manipulation. The field of motion generation increasingly blurs the boundaries between control and planning, leading to task-consistent motion in high-dimensional configuration spaces, even in dynamic and partially unknown environments. A key challenge of learning formobilemanipulation consists of identifying the appropriate priors, and we survey recent learning approaches to perception, grasping, motion, and manipulation. Finally, a discussion of promising methods in perception shows how concepts and methods from navigation and active perception are applied.

Task-consistent, obstacle avoidance for mobile manipulation

Author  Oliver Brock, Oussama Khatib, Sriram Viji

Video ID : 784

This robot can avoid moving obstacles with real-time path modification by using an elastic-strip framework. However, the real-time path modification can interfere with task execution. The proposed task-consistent, elastic planning method can ensure the task execution while achieving obstacle avoidance.

Chapter 70 — Human-Robot Augmentation

Massimo Bergamasco and Hugh Herr

The development of robotic systems capable of sharing with humans the load of heavy tasks has been one of the primary objectives in robotics research. At present, in order to fulfil such an objective, a strong interest in the robotics community is collected by the so-called wearable robots, a class of robotics systems that are worn and directly controlled by the human operator. Wearable robots, together with powered orthoses that exploit robotic components and control strategies, can represent an immediate resource also for allowing humans to restore manipulation and/or walking functionalities.

The present chapter deals with wearable robotics systems capable of providing different levels of functional and/or operational augmentation to the human beings for specific functions or tasks. Prostheses, powered orthoses, and exoskeletons are described for upper limb, lower limb, and whole body structures. State-of-theart devices together with their functionalities and main components are presented for each class of wearable system. Critical design issues and open research aspects are reported.

Body Extender - A fully powered whole-body exoskeleton

Author  Massimo Bergamasco

Video ID : 152

The video shows the main functionalities and capabilities of the fully-powered, whole-body exoskeleton Body Extender.

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Region-pointing gesture

Author  Takayuki Kanda

Video ID : 811

This short video explains what "region pointing" is. While it known that there are a variety of pointing gestures, in region pointing, unlike in other pointing gestures where the pointing arm is fixed, the arm moves as if it depicts a circle, which evokes the region it refers to.

Chapter 4 — Mechanism and Actuation

Victor Scheinman, J. Michael McCarthy and Jae-Bok Song

This chapter focuses on the principles that guide the design and construction of robotic systems. The kinematics equations and Jacobian of the robot characterize its range of motion and mechanical advantage, and guide the selection of its size and joint arrangement. The tasks a robot is to perform and the associated precision of its movement determine detailed features such as mechanical structure, transmission, and actuator selection. Here we discuss in detail both the mathematical tools and practical considerations that guide the design of mechanisms and actuation for a robot system.

The following sections (Sect. 4.1) discuss characteristics of the mechanisms and actuation that affect the performance of a robot. Sections 4.2–4.6 discuss the basic features of a robot manipulator and their relationship to the mathematical model that is used to characterize its performance. Sections 4.7 and 4.8 focus on the details of the structure and actuation of the robot and how they combine to yield various types of robots. The final Sect. 4.9 relates these design features to various performance metrics.

Shadow Robot Company arm with Hand C5

Author  Shadow Robot Company

Video ID : 647

Fig. 4.23a Applications of pneumatic actuator: robot hand and arm with artificial muscle (Shadow Robot Company).

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

The MIME rtehabilitation-therapy robot

Author  Peter Lum,Machiel Van der Loos, Chuck Burgar

Video ID : 495

The 6-DOF MIME robot assisting the left arm in unilateral and bimanual modes. In the unilateral mode, the robot provides end-point tunnel guidance toward the target. In bimanual mode, movement of the right arm is measured with a 6-DOF digitizer, and the robot assists the left arm in performing mirror-image movements.