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Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

CompAct™ robotics technology

Author  Istituto Italiano di Tecnologia (IIT)

Video ID : 471

Brief video showing CompAct™ actuation units and arm, demonstrating the effects of its core variable damping (VPDA) technology. Key features of these units include: 1. intrinsic safety (lightweight and elastic transmission) meant for safe human-robot collaboration; 2. precision, thanks to the variable damping transmission, protected by international patents; 3. ease of use (no need for experts to program it, easy to reprogram, flexible to use).

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Development of the humanoid robot DARwIn

Author  Dennis Hong

Video ID : 526

The design and development process for humanoid robots by Dr. Muecke and Prof. Hong.

Roller-Walker: Leg-wheel hybrid vehicle

Author  Gen Endo

Video ID : 535

A leg-wheel hybrid vehicle developed by Dr. Endo.

Chapter 78 — Perceptual Robotics

Heinrich Bülthoff, Christian Wallraven and Martin A. Giese

Robots that share their environment with humans need to be able to recognize and manipulate objects and users, perform complex navigation tasks, and interpret and react to human emotional and communicative gestures. In all of these perceptual capabilities, the human brain, however, is still far ahead of robotic systems. Hence, taking clues from the way the human brain solves such complex perceptual tasks will help to design better robots. Similarly, once a robot interacts with humans, its behaviors and reactions will be judged by humans – movements of the robot, for example, should be fluid and graceful, and it should not evoke an eerie feeling when interacting with a user. In this chapter, we present Perceptual Robotics as the field of robotics that takes inspiration from perception research and neuroscience to, first, build better perceptual capabilities into robotic systems and, second, to validate the perceptual impact of robotic systems on the user.

Active in-hand object recognition

Author  Christian Wallraven

Video ID : 569

This video showcases the implementation of active object learning and recognition using the framework proposed in Browatzki et al. [1, 2]. The first phase shows the robot trying to learn the visual representation of several paper cups differing by a few key features. The robot executes a pre-programmed exploration program to look at the cup from all sides. The (very low-resolution) visual input is tracked and so-called key-frames are extracted which represent the (visual) exploration. After learning, the robot tries to recognize cups that have been placed into its hands using a similar exploration program based on visual information - due to the low-resolution input and the highly similar objects, the robot, however, fails to make the correct decision. The video then shows the second, advanced, exploration, which is based on actively seeking the view that is expected to provide maximum information about the object. For this, the robot embeds the learned visual information into a proprioceptive map indexed by the two joint angles of the hand. In this map, the robot now tries to predict the joint-angle combination that provides the most information about the object, given the current state of exploration. The implementation uses particle filtering to track a large number of object (view) hypotheses at the same time. Since the robot now uses a multisensory representation, the subsequent object-recognition trials are all correct, despite poor visual input and highly similar objects. References: [1] B Browatzki, V. Tikhanoff, G. Metta, H.H. Bülthoff, C. Wallraven: Active in-hand object recognition on a humanoid robot, IEEE Trans. Robot. 30(5), 1260-1269 (2014); [2] B. Browatzki, V. Tikhanoff, G. Metta, H.H. Bülthoff, C. Wallraven: Active object recognition on a humanoid robot, Proc. IEEE Int. Conf. Robot. Autom. (ICRA), St. Paul (2012), pp. 2021-2028.

Chapter 21 — Actuators for Soft Robotics

Alin Albu-Schäffer and Antonio Bicchi

Although we do not know as yet how robots of the future will look like exactly, most of us are sure that they will not resemble the heavy, bulky, rigid machines dangerously moving around in old fashioned industrial automation. There is a growing consensus, in the research community as well as in expectations from the public, that robots of the next generation will be physically compliant and adaptable machines, closely interacting with humans and moving safely, smoothly and efficiently - in other terms, robots will be soft.

This chapter discusses the design, modeling and control of actuators for the new generation of soft robots, which can replace conventional actuators in applications where rigidity is not the first and foremost concern in performance. The chapter focuses on the technology, modeling, and control of lumped parameters of soft robotics, that is, systems of discrete, interconnected, and compliant elements. Distributed parameters, snakelike and continuum soft robotics, are presented in Chap. 20, while Chap. 23 discusses in detail the biomimetic motivations that are often behind soft robotics.

Full body compliant humanoid COMAN

Author  IIT - Advanced Robotics

Video ID : 698

The compliant humanoid COMAN is developed by the Department of Advanced Robotics (ADVR), Istituto Italiano di Tecnologia (IIT). http://www.iit.it/en/research/departm... All the achievements shown in this video are attributed to the team work of the Humanoid Group in ADVR, IIT.

Chapter 46 — Simultaneous Localization and Mapping

Cyrill Stachniss, John J. Leonard and Sebastian Thrun

This chapter provides a comprehensive introduction in to the simultaneous localization and mapping problem, better known in its abbreviated form as SLAM. SLAM addresses the main perception problem of a robot navigating an unknown environment. While navigating the environment, the robot seeks to acquire a map thereof, and at the same time it wishes to localize itself using its map. The use of SLAM problems can be motivated in two different ways: one might be interested in detailed environment models, or one might seek to maintain an accurate sense of a mobile robot’s location. SLAM serves both of these purposes.

We review the three major paradigms from which many published methods for SLAM are derived: (1) the extended Kalman filter (EKF); (2) particle filtering; and (3) graph optimization. We also review recent work in three-dimensional (3-D) SLAM using visual and red green blue distance-sensors (RGB-D), and close with a discussion of open research problems in robotic mapping.

Hierarchical optimization for pose graphs on manifolds

Author  Giorgio Grisetti

Video ID : 445

This video provides an illustration of graph-based SLAM, as described in Chap. 46.3.3, Springer Handbook of Robotics, 2nd edn (2016), using the HOGMAN algorithm. Reference: G. Grisetti, R. Kuemmerle, C. Stachniss, U. Frese, C. Hertzberg: Hierarchical optimization on manifolds for online 2-D and 3-D mapping, IEEE Int. Conf. Robot. Autom. (ICRA), Anchorage (2010), pp. 273-278; doi: 10.1109/ROBOT.2010.5509407.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Grasp and multifingers-three cylindrical peg-in-hole demonstration using manipulation primitives

Author  Karl P. Kleinmann et al.

Video ID : 360

This video shows a cylindrical peg-in-hole task performed by a three-finger tendon driven robot. Manipulation primitives are used to perform the task depending on the requirements of the various assembly stages.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

GoQBot: Insanely fast robot caterpillar

Author  Huai-Ti Lin, Gary Leisk, Barry Trimmer

Video ID : 291

The GoQBot is a soft-bodied silicon rubber robot which uses a ballistic rolling technique powered by actuators made out of shape-memory alloy coils to move "crazy fast"; its push-off time is under 250 ms, and it spins at 300 rpm.

Chapter 65 — Domestic Robotics

Erwin Prassler, Mario E. Munich, Paolo Pirjanian and Kazuhiro Kosuge

When the first edition of this book was published domestic robots were spoken of as a dream that was slowly becoming reality. At that time, in 2008, we looked back on more than twenty years of research and development in domestic robotics, especially in cleaning robotics. Although everybody expected cleaning to be the killer app for domestic robotics in the first half of these twenty years nothing big really happened. About ten years before the first edition of this book appeared, all of a sudden things started moving. Several small, but also some larger enterprises announced that they would soon launch domestic cleaning robots. The robotics community was anxiously awaiting these first cleaning robots and so were consumers. The big burst, however, was yet to come. The price tag of those cleaning robots was far beyond what people were willing to pay for a vacuum cleaner. It took another four years until, in 2002, a small and inexpensive device, which was not even called a cleaning robot, brought the first breakthrough: Roomba. Sales of the Roomba quickly passed the first million robots and increased rapidly. While for the first years after Roomba’s release, the big players remained on the sidelines, possibly to revise their own designs and, in particular their business models and price tags, some other small players followed quickly and came out with their own products. We reported about theses devices and their creators in the first edition. Since then the momentum in the field of domestics robotics has steadily increased. Nowadays most big appliance manufacturers have domestic cleaning robots in their portfolio. We are not only seeing more and more domestic cleaning robots and lawn mowers on the market, but we are also seeing new types of domestic robots, window cleaners, plant watering robots, tele-presence robots, domestic surveillance robots, and robotic sports devices. Some of these new types of domestic robots are still prototypes or concept studies. Others have already crossed the threshold to becoming commercial products.

For the second edition of this chapter, we have decided to not only enumerate the devices that have emerged and survived in the past five years, but also to take a look back at how it all began, contrasting this retrospection with the burst of progress in the past five years in domestic cleaning robotics. We will not describe and discuss in detail every single cleaning robot that has seen the light of the day, but select those that are representative for the evolution of the technology as well as the market. We will also reserve some space for new types of mobile domestic robots, which will be the success stories or failures for the next edition of this chapter. Further we will look into nonmobile domestic robots, also called smart appliances, and examine their fate. Last but not least, we will look at the recent developments in the area of intelligent homes that surround and, at times, also control the mobile domestic robots and smart appliances described in the preceding sections.

Beam's new Palo Alto store lets telepresence robots sell themselves. Literally.

Author  Erwin Prassler

Video ID : 745

Video shows telepresence robot Beam selling itself without any human staff in Suitable Technologies' Palo Alto Beam store.

Chapter 64 — Rehabilitation and Health Care Robotics

H.F. Machiel Van der Loos, David J. Reinkensmeyer and Eugenio Guglielmelli

The field of rehabilitation robotics considers robotic systems that 1) provide therapy for persons seeking to recover their physical, social, communication, or cognitive function, and/or that 2) assist persons who have a chronic disability to accomplish activities of daily living. This chapter will discuss these two main domains and provide descriptions of the major achievements of the field over its short history and chart out the challenges to come. Specifically, after providing background information on demographics (Sect. 64.1.2) and history (Sect. 64.1.3) of the field, Sect. 64.2 describes physical therapy and exercise training robots, and Sect. 64.3 describes robotic aids for people with disabilities. Section 64.4 then presents recent advances in smart prostheses and orthoses that are related to rehabilitation robotics. Finally, Sect. 64.5 provides an overview of recent work in diagnosis and monitoring for rehabilitation as well as other health-care issues. The reader is referred to Chap. 73 for cognitive rehabilitation robotics and to Chap. 65 for robotic smart home technologies, which are often considered assistive technologies for persons with disabilities. At the conclusion of the present chapter, the reader will be familiar with the history of rehabilitation robotics and its primary accomplishments, and will understand the challenges the field may face in the future as it seeks to improve health care and the well being of persons with disabilities.

REX

Author  Rex Bionics

Video ID : 511

REX, produced by REX Bionics, is an anthropomorphic lower-body robot designed to help users to stand from sitting, to ascend stair, to walk over ground, without the use of crutches.