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Chapter 69 — Physical Human-Robot Interaction

Sami Haddadin and Elizabeth Croft

Over the last two decades, the foundations for physical human–robot interaction (pHRI) have evolved from successful developments in mechatronics, control, and planning, leading toward safer lightweight robot designs and interaction control schemes that advance beyond the current capacities of existing high-payload and highprecision position-controlled industrial robots. Based on their ability to sense physical interaction, render compliant behavior along the robot structure, plan motions that respect human preferences, and generate interaction plans for collaboration and coaction with humans, these novel robots have opened up novel and unforeseen application domains, and have advanced the field of human safety in robotics.

This chapter gives an overview on the state of the art in pHRI as of the date of publication. First, the advances in human safety are outlined, addressing topics in human injury analysis in robotics and safety standards for pHRI. Then, the foundations of human-friendly robot design, including the development of lightweight and intrinsically flexible force/torque-controlled machines together with the required perception abilities for interaction are introduced. Subsequently, motionplanning techniques for human environments, including the domains of biomechanically safe, risk-metric-based, human-aware planning are covered. Finally, the rather recent problem of interaction planning is summarized, including the issues of collaborative action planning, the definition of the interaction planning problem, and an introduction to robot reflexes and reactive control architecture for pHRI.

Collaborative human-focused robotics for manufacturing

Author  CHARM Project Consortium

Video ID : 717

The CHARM project demonstrates methods for interacting with robotic assistants through developments in the perception, communication, control, and safe interaction technologies and techniques centered on supporting workers performing complex manufacturing tasks.

Chapter 54 — Industrial Robotics

Martin Hägele, Klas Nilsson, J. Norberto Pires and Rainer Bischoff

Much of the technology that makes robots reliable, human friendly, and adaptable for numerous applications has emerged from manufacturers of industrial robots. With an estimated installation base in 2014 of about 1:5million units, some 171 000 new installations in that year and an annual turnover of the robotics industry estimated to be US$ 32 billion, industrial robots are by far the largest commercial application of robotics technology today.

The foundations for robot motion planning and control were initially developed with industrial applications in mind. These applications deserve special attention in order to understand the origin of robotics science and to appreciate the many unsolved problems that still prevent the wider use of robots in today’s agile manufacturing environments. In this chapter, we present a brief history and descriptions of typical industrial robotics applications and at the same time we address current critical state-of-the-art technological developments. We show how robots with differentmechanisms fit different applications and how applications are further enabled by latest technologies, often adopted from technological fields outside manufacturing automation.

We will first present a brief historical introduction to industrial robotics with a selection of contemporary application examples which at the same time refer to a critical key technology. Then, the basic principles that are used in industrial robotics and a review of programming methods will be presented. We will also introduce the topic of system integration particularly from a data integration point of view. The chapter will be closed with an outlook based on a presentation of some unsolved problems that currently inhibit wider use of industrial robots.

SMErobotics project video

Author  Martin Haegele, Thilo Zimmermann, Björn Kahl

Video ID : 260

SMErobotics: Europe's leading robot manufacturers and research institutes have teamed up with the European Robotics Initiative for Strengthening the Competitiveness of SMEs in Manufacturing - to make the vision of cognitive robotics a reality in a key segment of EU manufacturing. Funded by the European Union 7th Framework Programme under GA number 287787. Project runtime: 01.01.2012 - 30.06.2016 About this video: Chapter 1: Introduction (0:00); Chapter 2: SME Requirements (00:28); Chapter 3: First Teaching Steps (00:49); Chapter 4: Setup and Calibration (01:25); Chapter 5: Benefits of Skills (01:58); Chapter 6: Skill-based Teaching (02:40); Chapter 7: Teaching Methods (03:23); Chapter 8: Use of CAD Data (03:49); Chapter 9: Automatic program generation (04:27); Chapter 10: What if (05:07); Chapter 11: Exception Handling (05:40); Chapter 12: Total Cost of Ownership - Intro (06:16); Chapter 13: Total Cost of Ownership & Summary (06:55); Chapter 14: Conclusion (07:45); Chapter 15: The Consortium (08:21); http://www.smerobotics.org/project/project_video.html

Chapter 72 — Social Robotics

Cynthia Breazeal, Kerstin Dautenhahn and Takayuki Kanda

This chapter surveys some of the principal research trends in Social Robotics and its application to human–robot interaction (HRI). Social (or Sociable) robots are designed to interact with people in a natural, interpersonal manner – often to achieve positive outcomes in diverse applications such as education, health, quality of life, entertainment, communication, and tasks requiring collaborative teamwork. The long-term goal of creating social robots that are competent and capable partners for people is quite a challenging task. They will need to be able to communicate naturally with people using both verbal and nonverbal signals. They will need to engage us not only on a cognitive level, but on an emotional level as well in order to provide effective social and task-related support to people. They will need a wide range of socialcognitive skills and a theory of other minds to understand human behavior, and to be intuitively understood by people. A deep understanding of human intelligence and behavior across multiple dimensions (i. e., cognitive, affective, physical, social, etc.) is necessary in order to design robots that can successfully play a beneficial role in the daily lives of people. This requires a multidisciplinary approach where the design of social robot technologies and methodologies are informed by robotics, artificial intelligence, psychology, neuroscience, human factors, design, anthropology, and more.

Playing triadic games with KASPAR

Author  Kerstin Dautenhahn

Video ID : 220

The video illustrates (using researchers taking the roles of children) the system developed by Joshua Wainer as part of his PhD research at University of Hertfordshire. In this study, KASPAR was developed to fully autonomously play games with pairs of children with autism. The robot provides encouragement, motivation and feedback, and 'joins in the game'. The system was evaluated in long-term studies with children with autism (J. Wainer et al. 2014). Results show that KASPAR encourages collaborative skills in children with autism.

Chapter 61 — Robot Surveillance and Security

Wendell H. Chun and Nikolaos Papanikolopoulos

This chapter introduces the foundation for surveillance and security robots for multiple military and civilian applications. The key environmental domains are mobile robots for ground, aerial, surface water, and underwater applications. Surveillance literallymeans to watch fromabove,while surveillance robots are used to monitor the behavior, activities, and other changing information that are gathered for the general purpose of managing, directing, or protecting one’s assets or position. In a practical sense, the term surveillance is taken to mean the act of observation from a distance, and security robots are commonly used to protect and safeguard a location, some valuable assets, or personal against danger, damage, loss, and crime. Surveillance is a proactive operation,while security robots are a defensive operation. The construction of each type of robot is similar in nature with amobility component, sensor payload, communication system, and an operator control station.

After introducing the major robot components, this chapter focuses on the various applications. More specifically, Sect. 61.3 discusses the enabling technologies of mobile robot navigation, various payload sensors used for surveillance or security applications, target detection and tracking algorithms, and the operator’s robot control console for human–machine interface (HMI). Section 61.4 presents selected research activities relevant to surveillance and security, including automatic data processing of the payload sensors, automaticmonitoring of human activities, facial recognition, and collaborative automatic target recognition (ATR). Finally, Sect. 61.5 discusses future directions in robot surveillance and security, giving some conclusions and followed by references.

Scout robot for outdoor surveillance

Author  Nikos Papanikolopoulos

Video ID : 681

The Scout robot has been developed at the University of Minnesota in partnership with MTS, Honeywell, and ATC. The Scouts are specialized robots that carry out low-level, usually parallel tasks to meet the mission objectives. Scouts can include simple sensory units or units with locomotion, tools, or other specializations. All Scouts have a similar form factor to enable delivery of the ranger by a uniform mechanism. The Scout has a body roughly 11 cm long and 4 cm in diameter (the special foam wheels can expand to 5 cm in diameter). This body fits snugly inside a protective covering called a Sabot which absorbs much of the impact during the launch and enables the Scout to break through a glass window, land safely, and be ready to begin its mission.

Chapter 23 — Biomimetic Robots

Kyu-Jin Cho and Robert Wood

Biomimetic robot designs attempt to translate biological principles into engineered systems, replacing more classical engineering solutions in order to achieve a function observed in the natural system. This chapter will focus on mechanism design for bio-inspired robots that replicate key principles from nature with novel engineering solutions. The challenges of biomimetic design include developing a deep understanding of the relevant natural system and translating this understanding into engineering design rules. This often entails the development of novel fabrication and actuation to realize the biomimetic design.

This chapter consists of four sections. In Sect. 23.1, we will define what biomimetic design entails, and contrast biomimetic robots with bio-inspired robots. In Sect. 23.2, we will discuss the fundamental components for developing a biomimetic robot. In Sect. 23.3, we will review detailed biomimetic designs that have been developed for canonical robot locomotion behaviors including flapping-wing flight, jumping, crawling, wall climbing, and swimming. In Sect. 23.4, we will discuss the enabling technologies for these biomimetic designs including material and fabrication.

A new form of peristaltic locomotion in a robot

Author  Alexander Boxerbaum

Video ID : 287

This robotic concept uses a braided mesh that can be continuously deformed to create smooth waves of motion. The improvements in kinematics result in a much faster and effective motion.

Chapter 17 — Limbed Systems

Shuuji Kajita and Christian Ott

A limbed system is a mobile robot with a body, legs and arms. First, its general design process is discussed in Sect. 17.1. Then we consider issues of conceptual design and observe designs of various existing robots in Sect. 17.2. As an example in detail, the design of a humanoid robot HRP-4C is shown in Sect. 17.3. To design a limbed system of good performance, it is important to take into account of actuation and control, like gravity compensation, limit cycle dynamics, template models, and backdrivable actuation. These are discussed in Sect. 17.4.

In Sect. 17.5, we overview divergence of limbed systems. We see odd legged walkers, leg–wheel hybrid robots, leg–arm hybrid robots, tethered walking robots, and wall-climbing robots. To compare limbed systems of different configurations,we can use performance indices such as the gait sensitivity norm, the Froude number, and the specific resistance, etc., which are introduced in Sect. 17.6.

Passive dynamic walking with knees

Author  Tad McGeer

Video ID : 527

Passive dynamic walker developed by Dr. McGeer.

Chapter 36 — Motion for Manipulation Tasks

James Kuffner and Jing Xiao

This chapter serves as an introduction to Part D by giving an overview of motion generation and control strategies in the context of robotic manipulation tasks. Automatic control ranging from the abstract, high-level task specification down to fine-grained feedback at the task interface are considered. Some of the important issues include modeling of the interfaces between the robot and the environment at the different time scales of motion and incorporating sensing and feedback. Manipulation planning is introduced as an extension to the basic motion planning problem, which can be modeled as a hybrid system of continuous configuration spaces arising from the act of grasping and moving parts in the environment. The important example of assembly motion is discussed through the analysis of contact states and compliant motion control. Finally, methods aimed at integrating global planning with state feedback control are summarized.

Robust and fast manipulation of objects with multi-fingered hands

Author  Thomas Schlegl et al.

Video ID : 364

The video shows an example of fast manipulation of inserting a bulb into a socket. The bulb is grasped by a TIT-hand and screwed until contact between the bulb and the socket is established.

Chapter 67 — Humanoids

Paul Fitzpatrick, Kensuke Harada, Charles C. Kemp, Yoshio Matsumoto, Kazuhito Yokoi and Eiichi Yoshida

Humanoid robots selectively immitate aspects of human form and behavior. Humanoids come in a variety of shapes and sizes, from complete human-size legged robots to isolated robotic heads with human-like sensing and expression. This chapter highlights significant humanoid platforms and achievements, and discusses some of the underlying goals behind this area of robotics. Humanoids tend to require the integration ofmany of the methods covered in detail within other chapters of this handbook, so this chapter focuses on distinctive aspects of humanoid robotics with liberal cross-referencing.

This chapter examines what motivates researchers to pursue humanoid robotics, and provides a taste of the evolution of this field over time. It summarizes work on legged humanoid locomotion, whole-body activities, and approaches to human–robot communication. It concludes with a brief discussion of factors that may influence the future of humanoid robots.

3-D, collision-free motion combining locomotion and manipulation by humanoid robot HRP-2

Author  Eiichi Yoshida

Video ID : 594

This video shows an example of 3-D, whole-body motion generation combining manipulation and dynamic biped locomotion, based on two-stage motion generation. At the first stage, the motion planner generates the upper-body motion with a walking path of the bounding box of the lower body. The second stage overlays the desired upper-body motion on the dynamically-stable walking motions generated by a dynamic walking-pattern generator, based on preview control of ZMP for a linear, inverted-pendulum model. If collisions occur, the planner goes back to the first stage to reshape the trajectory until collision-free motion is obtained.

Chapter 13 — Behavior-Based Systems

François Michaud and Monica Nicolescu

Nature is filled with examples of autonomous creatures capable of dealing with the diversity, unpredictability, and rapidly changing conditions of the real world. Such creatures must make decisions and take actions based on incomplete perception, time constraints, limited knowledge about the world, cognition, reasoning and physical capabilities, in uncontrolled conditions and with very limited cues about the intent of others. Consequently, one way of evaluating intelligence is based on the creature’s ability to make the most of what it has available to handle the complexities of the real world. The main objective of this chapter is to explain behavior-based systems and their use in autonomous control problems and applications. The chapter is organized as follows. Section 13.1 overviews robot control, introducing behavior-based systems in relation to other established approaches to robot control. Section 13.2 follows by outlining the basic principles of behavior-based systems that make them distinct from other types of robot control architectures. The concept of basis behaviors, the means of modularizing behavior-based systems, is presented in Sect. 13.3. Section 13.4 describes how behaviors are used as building blocks for creating representations for use by behavior-based systems, enabling the robot to reason about the world and about itself in that world. Section 13.5 presents several different classes of learning methods for behavior-based systems, validated on single-robot and multirobot systems. Section 13.6 provides an overview of various robotics problems and application domains that have successfully been addressed or are currently being studied with behavior-based control. Finally, Sect. 13.7 concludes the chapter.

Experience-based learning of high-level task representations: Demonstration (3)

Author  Monica Nicolescu

Video ID : 32

This is a video recorded in early 2000s, showing a Pioneer robot learning to traverse "gates" and move objects from a source place to a destination - the human demonstration stage. The robot execution stage is also shown in a related video in this chapter. Reference: M. Nicolescu, M.J. Mataric: Learning and interacting in human-robot domains, IEEE Trans. Syst. Man Cybernet. A31(5), 419-430 (2001)

Chapter 26 — Flying Robots

Stefan Leutenegger, Christoph Hürzeler, Amanda K. Stowers, Kostas Alexis, Markus W. Achtelik, David Lentink, Paul Y. Oh and Roland Siegwart

Unmanned aircraft systems (UASs) have drawn increasing attention recently, owing to advancements in related research, technology, and applications. While having been deployed successfully in military scenarios for decades, civil use cases have lately been tackled by the robotics research community.

This chapter overviews the core elements of this highly interdisciplinary field; the reader is guided through the design process of aerial robots for various applications starting with a qualitative characterization of different types of UAS. Design and modeling are closely related, forming a typically iterative process of drafting and analyzing the related properties. Therefore, we overview aerodynamics and dynamics, as well as their application to fixed-wing, rotary-wing, and flapping-wing UAS, including related analytical tools and practical guidelines. Respecting use-case-specific requirements and core autonomous robot demands, we finally provide guidelines to related system integration challenges.

Project Skye - Autonomous blimp

Author  Project Skye

Video ID : 690

Project Skye presents a novel concept combining the elegant and energy efficient flight of a blimp with the precise handling characteristics of a quadrocopter. Thanks to its symmetrical mechanical design, Skye can orient itself in any direction. With its integrated camera system, Skye resembles a hovering eye in the sky which enables applications in countless situations thanks to its long flight duration and high safety standards.